Player Matchup

Fernando
Fernando
Cedj7
Fernando
Level 5
Champion Stats
3W - 3L
1,507 SR
Queue Stats
6W - 10L
1,515 Elo+
Party 2
Corvus
Corvus
Otipop
Corvus
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,429 Elo+
Solo
Zhin
Zhin
killer_benji14
Zhin
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,497 Elo+
Party 2
Dredge
Dredge
tonnoepomodoro
Dredge
Level 25
Champion Stats
2W - 1L
1,831 SR
Queue Stats
26W - 33L
1,436 Elo+
Solo
Saati
Saati
w key aim1365
Saati
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,370 Elo+
Solo
Team Averages
Level 26
1,567 SR
1,450 Elo+

VS

Team Averages
Level 29
1,554 SR
1,495 Elo+
Vora
Vora
EatBullets9mm
Vora
Level 26
Champion Stats
1W - 0L
1,499 SR
Queue Stats
4W - 2L
1,508 Elo+
Solo
Azaan
Azaan
Levi21
Azaan
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,594 Elo+
Party 1
Koga
Koga
okgrkogdffss
Koga
Level 19
Champion Stats
2W - 0L
1,901 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Io
Io
richardclergeot-
Io
Level 27
Champion Stats
4W - 1L
1,686 SR
Queue Stats
19W - 12L
1,523 Elo+
Solo
Maeve
Maeve
sadkjnsadijnusa
Maeve
Level 18
Champion Stats
1W - 2L
1,183 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cedj7
Fernando
2
1 / 10 / 1
1,509
252
14,486
48,304
32,594
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
Otipop
Corvus
11
0 / 0 / 0
794
132
0
0
0
43
3 / 9 / 2
1,563
261
24,480
24,190
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

30
5 / 6 / 2
1,612
269
31,697
23,154
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

16
0 / 10 / 2
931
155
8,691
21,152
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
5 / 2 / 7
2,058
343
20,772
14,486
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Azaan
Levi21
Azaan
20
4 / 0 / 6
2,421
404
13,587
24,019
16,728
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

14
10 / 3 / 11
2,188
365
28,864
13,226
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

28
4 / 2 / 14
2,222
370
17,658
13,541
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

10
12 / 3 / 13
2,389
398
35,919
14,082
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 45s
Objective Time
8m 32s
16
Kill Participation
86
9
Kills
35
35
Deaths
10
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fernando
Cedj7
Fernando
1
10
1
0.15
W
5
2
7
4.25
W
Azaan
Levi21
Azaan
4
0
6
7
L
Corvus
Otipop
Corvus
0
0
0
0
L
3
9
2
0.44
W
10
3
11
5.17
W
4
2
14
5.5
W
12
3
13
6.17
L
5
6
2
1
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,354
Damage
116,800
116,800
Taken
79,354
32,594
Shielding
16,728
7,860
Healing
51,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Cedj7
Fernando
14,486
4,960
0
0
48,304
32,594
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

W
20,772
9,751
0
2,474
14,486
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
Levi21
Azaan
13,587
11,190
0
6,811
24,019
16,728
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
Otipop
Corvus
0
0
0
0
0
0
L
24,480
19,269
44
1,499
24,190
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
28,864
25,719
0
1,442
13,226
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
17,658
15,937
23,359
10,221
13,541
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
35,919
31,983
2,048
5,473
14,082
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
31,697
25,099
396
5,921
23,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,691
6,670
0
0
21,152
0

Damage Done by Role

Damage Taken by Role