Player Matchup

Inara
Inara
Blackb3ar3320
Inara
Level 78
Champion Stats
0W - 1L
1,550 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Vora
Vora
KHAAN230
Vora
Level 29
Champion Stats
2W - 1L
1,638 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 1
LaMataQMata
Unknown
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 3
Lex
Lex
TheWhit3DEAD56
Lex
Level 31
Champion Stats
0W - 3L
1,477 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 3
Saati
Saati
bewae
Saati
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,533 SR
1,380 Elo+

VS

Team Averages
Level 26
1,500 SR
1,428 Elo+
Fernando
Fernando
Jacopro7184
Fernando
Level 76
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,473 Elo+
Solo
Io
Io
MarisaLynx
Io
Level 24
Champion Stats
15W - 12L
1,521 SR
Queue Stats
16W - 21L
1,432 Elo+
Party 2
Plotnick
Unknown
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 2
Kasumi
Kasumi
bayp1m
Kasumi
Level 15
Champion Stats
20W - 23L
1,480 SR
Queue Stats
22W - 24L
1,474 Elo+
Party 2
Atlas
Atlas
rodtk
Atlas
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
2 / 7 / 8
2,530
506
11,033
37,593
5,940
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
31
6 / 8 / 4
2,640
528
28,056
28,454
0
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

LaMataQMata
Unknown
2
3 / 12 / 9
2,825
565
39,212
36,536
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

20
6 / 6 / 8
3,031
606
25,081
17,543
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Saati
bewae
Saati
16
10 / 7 / 7
3,065
613
49,617
18,366
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jacopro7184
Fernando
41
3 / 7 / 9
2,775
555
13,429
48,544
45,268
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

15
3 / 1 / 13
2,760
552
20,473
16,985
1,780
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Plotnick
Unknown
3
9 / 10 / 7
2,910
582
40,775
35,020
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Kasumi
bayp1m
Kasumi
3
23 / 5 / 4
3,722
744
49,316
18,331
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Atlas
rodtk
Atlas
11
2 / 4 / 5
2,395
479
14,499
34,119
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
63
Kill Participation
78
27
Kills
40
40
Deaths
27
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Fernando
Jacopro7184
Fernando
3
7
9
1.07
L
Vora
6
8
4
1
L
LaMataQMata
Unknown
3
12
9
0.63
W
3
1
13
9.5
W
Plotnick
Unknown
9
10
7
1.25
L
6
6
8
1.67
W
Kasumi
bayp1m
Kasumi
23
5
4
5
L
Saati
bewae
Saati
10
7
7
1.93
W
Atlas
rodtk
Atlas
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,999
Damage
138,492
138,492
Taken
152,999
5,940
Shielding
47,048
24,955
Healing
52,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,033
10,531
1,612
1,544
37,593
5,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
Jacopro7184
Fernando
13,429
10,769
0
3,298
48,544
45,268
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
28,056
19,660
1,056
9,301
28,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
LaMataQMata
Unknown
39,212
33,835
2,392
5,619
36,536
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,473
20,173
23,712
14,788
16,985
1,780
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Plotnick
Unknown
40,775
39,195
1,440
3,835
35,020
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,081
20,802
0
3,383
17,543
0
W
Kasumi
bayp1m
Kasumi
49,316
40,331
0
2,202
18,331
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
bewae
Saati
49,617
40,595
0
48
18,366
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Atlas
rodtk
Atlas
14,499
14,499
0
3,636
34,119
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role