Player Matchup

Maeve
Maeve
Emxx
Maeve
Level 307
Champion Stats
56W - 43L
1,619 SR
Queue Stats
450W - 437L
1,594 Elo+
Solo
Dredge
Dredge
GinSakuro
Dredge
Level 84
Champion Stats
3W - 3L
1,494 SR
Queue Stats
256W - 257L
1,520 Elo+
Party 2
Fernando
Fernando
Injeel
Fernando
Level 63
Champion Stats
41W - 43L
1,548 SR
Queue Stats
143W - 142L
1,538 Elo+
Party 2
Ying
Ying
Niktaloupe
Ying
Level 56
Champion Stats
5W - 4L
1,583 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 4
louli72
Unknown
Level 14
Champion Stats
8W - 5L
1,617 SR
Queue Stats
8W - 8L
1,549 Elo+
Party 4
Team Averages
Level 105
1,572 SR
1,560 Elo+

VS

Team Averages
Level 83
1,534 SR
1,456 Elo+
Lex
Lex
AsapKurdi
Lex
Level 11
Champion Stats
0W - 2L
1,222 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Barik
Barik
Reaqert
Barik
Level 52
Champion Stats
2W - 1L
1,822 SR
Queue Stats
12W - 16L
1,502 Elo+
Party 1
Vivian
Vivian
Seyfinator
Vivian
Level 17
Champion Stats
0W - 2L
1,311 SR
Queue Stats
7W - 14L
1,375 Elo+
Party 1
Jenos
Jenos
eXtReMe sopo
Jenos
Level 211
Champion Stats
17W - 14L
1,653 SR
Queue Stats
36W - 30L
1,591 Elo+
Party 3
Buck
Buck
ratmen7833
Buck
Level 124
Champion Stats
31W - 25L
1,662 SR
Queue Stats
175W - 154L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Emxx
Maeve
57
8 / 3 / 10
2,070
345
27,852
14,024
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
GinSakuro
Dredge
54
6 / 1 / 11
1,986
331
25,804
4,282
750
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
Injeel
Fernando
27
4 / 0 / 16
2,153
359
19,246
27,666
23,507
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
3 / 0 / 19
2,486
414
19,753
8,138
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

louli72
Unknown
12
10 / 2 / 9
2,225
371
25,619
12,438
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 8 / 0
740
123
6,200
20,918
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
Reaqert
Barik
52
0 / 7 / 2
891
149
10,438
34,009
31,200
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vivian
Seyfinator
Vivian
18
0 / 8 / 0
696
116
5,665
23,074
4,775
Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 45% faster.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

47
0 / 3 / 5
1,139
190
15,706
13,387
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

52
6 / 5 / 0
1,424
237
28,539
26,886
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
28s
96
Kill Participation
13
31
Kills
6
6
Deaths
31
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Maeve
Emxx
Maeve
8
3
10
4.33
W
Dredge
GinSakuro
Dredge
6
1
11
11.5
W
Fernando
Injeel
Fernando
4
0
16
12
W
3
0
19
12.5
L
Barik
Reaqert
Barik
0
7
2
0.14
L
Vivian
Seyfinator
Vivian
0
8
0
0
L
0
3
5
0.83
W
louli72
Unknown
10
2
9
7.25
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,274
Damage
66,548
66,548
Taken
118,274
24,257
Shielding
35,975
49,338
Healing
35,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,200
6,200
0
420
20,918
0
W
Maeve
Emxx
Maeve
27,852
24,024
0
1,476
14,024
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
GinSakuro
Dredge
25,804
23,914
0
760
4,282
750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Injeel
Fernando
19,246
14,410
0
1,695
27,666
23,507
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
19,753
13,296
34,819
8,286
8,138
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Reaqert
Barik
10,438
10,438
0
1,446
34,009
31,200

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vivian
Seyfinator
Vivian
5,665
5,065
0
2,978
23,074
4,775
L
15,706
6,962
22,537
3,823
13,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
louli72
Unknown
25,619
18,881
462
1,840
12,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
28,539
22,145
0
4,569
26,886
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role