Player Matchup

Dredge
Dredge
AmdullahMohad
Dredge
Level 52
Champion Stats
30W - 34L
1,560 SR
Queue Stats
97W - 108L
1,506 Elo+
Party 2
Barik
Barik
FINONA06
Barik
Level 227
Champion Stats
1W - 0L
1,706 SR
Queue Stats
355W - 311L
1,619 Elo+
Party 2
Grover
Grover
Teenwarriors23
Grover
Level 466
Champion Stats
111W - 98L
1,584 SR
Queue Stats
324W - 307L
1,624 Elo+
Party 2
Khan
Khan
eventuell_Ofen
Khan
Level 47
Champion Stats
13W - 23L
1,377 SR
Queue Stats
90W - 158L
1,277 Elo+
Solo
Seris
Seris
sniper_abood777
Seris
Level 51
Champion Stats
2W - 0L
1,333 SR
Queue Stats
22W - 19L
1,433 Elo+
Solo
Team Averages
Level 169
1,512 SR
1,492 Elo+

VS

Team Averages
Level 145
1,606 SR
1,473 Elo+
Lex
Lex
Busted77
Lex
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Dredge
Dredge
DASHARD
Dredge
Level 350
Champion Stats
112W - 105L
1,558 SR
Queue Stats
1,352W - 1,352L
1,495 Elo+
Solo
Skye
Skye
DaSkullKyd
Skye
Level 190
Champion Stats
18W - 22L
1,537 SR
Queue Stats
44W - 51L
1,418 Elo+
Solo
Yagorath
Yagorath
ManicAngel6955
Yagorath
Level 78
Champion Stats
7W - 5L
1,698 SR
Queue Stats
73W - 99L
1,444 Elo+
Party 1
Jenos
Jenos
SycoDevil2086
Jenos
Level 101
Champion Stats
3W - 1L
1,738 SR
Queue Stats
123W - 132L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
19 / 13 / 15
4,655
291
124,296
61,925
6,177
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
FINONA06
Barik
59
11 / 7 / 23
4,624
289
88,401
99,628
68,234
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
16 / 5 / 30
5,069
317
82,668
59,461
1,402
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

32
6 / 9 / 22
3,977
249
36,812
102,465
24,115
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

50
1 / 11 / 17
3,305
207
15,857
55,653
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
4 / 11 / 17
3,174
198
56,738
48,498
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Dredge
DASHARD
Dredge
57
9 / 5 / 10
3,515
220
128,785
42,884
3,477
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
16 / 12 / 3
3,552
222
86,262
61,176
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Yagorath
24
8 / 14 / 15
5,345
334
45,102
133,506
12,569
Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

56
7 / 11 / 21
3,558
222
62,245
59,584
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 3s
Objective Time
6m 19s
160
Kill Participation
110
53
Kills
44
45
Deaths
53
107
Assists
66
Player
Kills
Deaths
Assists
KDA
W
19
13
15
2.04
L
4
11
17
1.14
L
Dredge
DASHARD
Dredge
9
5
10
2.8
L
16
12
3
1.46
W
Barik
FINONA06
Barik
11
7
23
3.21
L
Yagorath
8
14
15
1.11
L
7
11
21
1.59
W
16
5
30
6.2
W
6
9
22
1.89
W
1
11
17
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,034
Damage
379,132
379,132
Taken
345,648
99,928
Shielding
16,046
246,200
Healing
141,496
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
124,296
78,065
0
6,151
61,925
6,177
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
56,738
52,300
0
5,856
48,498
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Dredge
DASHARD
Dredge
128,785
92,148
0
11,660
42,884
3,477
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
86,262
52,599
0
19,274
61,176
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
FINONA06
Barik
88,401
88,401
0
10,119
99,628
68,234
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Yagorath
45,102
32,259
0
3,622
133,506
12,569

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
62,245
40,546
70,307
30,777
59,584
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
82,668
63,296
112,109
43,909
59,461
1,402
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,812
30,010
6,549
18,123
102,465
24,115
W
15,857
14,957
44,154
5,086
55,653
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role