Player Matchup

Ying
Ying
Diplo_5
Ying
Level 175
Champion Stats
20W - 12L
1,599 SR
Queue Stats
514W - 509L
1,516 Elo+
Party 2
Zhin
Zhin
Diplo_7
Zhin
Level 187
Champion Stats
33W - 36L
1,514 SR
Queue Stats
536W - 549L
1,522 Elo+
Party 2
Faringeit
Unknown
Level 287
Champion Stats
35W - 40L
1,606 SR
Queue Stats
323W - 274L
1,633 Elo+
Party 1
Terminus
Terminus
Mapkycc
Terminus
Level 49
Champion Stats
27W - 15L
1,750 SR
Queue Stats
91W - 108L
1,575 Elo+
Party 1
Buck
Buck
juanitojuanete
Buck
Level 999
Champion Stats
60W - 44L
1,626 SR
Queue Stats
742W - 749L
1,499 Elo+
Solo
Team Averages
Level 339
1,619 SR
1,549 Elo+

VS

Team Averages
Level 90
1,618 SR
1,602 Elo+
Fernando
Fernando
Bloblyblob
Fernando
Level 212
Champion Stats
9W - 7L
1,677 SR
Queue Stats
280W - 264L
1,573 Elo+
Party 3
Ruckus
Ruckus
Pain2Mie6555
Ruckus
Level 53
Champion Stats
7W - 5L
1,467 SR
Queue Stats
144W - 140L
1,582 Elo+
Party 3
Grover
Grover
njtetu
Grover
Level 45
Champion Stats
14W - 10L
1,685 SR
Queue Stats
98W - 100L
1,601 Elo+
Party 3
Octavia
Octavia
pr1zrak9
Octavia
Level 82
Champion Stats
4W - 4L
1,564 SR
Queue Stats
268W - 254L
1,636 Elo+
Solo
Corvus
Corvus
sdfffffsfsdfssg
Corvus
Level 56
Champion Stats
24W - 15L
1,696 SR
Queue Stats
128W - 139L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Diplo_5
Ying
58
3 / 13 / 8
3,682
368
39,939
51,260
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Zhin
Diplo_7
Zhin
60
3 / 13 / 2
1,986
199
32,738
43,274
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Faringeit
Unknown
57
7 / 9 / 8
2,979
298
78,600
40,486
0

Level 3

Level 2

Level 5

Level 3

Level 2

Level 1

Terminus
Mapkycc
Terminus
46
1 / 12 / 3
2,328
233
18,107
82,276
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
5 / 13 / 5
2,602
260
41,887
40,394
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bloblyblob
Fernando
59
16 / 2 / 23
3,259
326
72,850
68,458
34,639
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
31
5 / 4 / 21
2,890
289
35,296
45,597
29,176
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Level 1

Grover
njtetu
Grover
28
11 / 3 / 32
3,184
318
30,594
41,075
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Octavia
pr1zrak9
Octavia
58
13 / 4 / 15
2,870
287
55,754
27,118
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

9
17 / 6 / 25
3,409
341
63,196
29,023
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 25s
Objective Time
5m 39s
45
Kill Participation
178
19
Kills
62
60
Deaths
19
26
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bloblyblob
Fernando
16
2
23
13.75
L
Ying
Diplo_5
Ying
3
13
8
0.54
L
Zhin
Diplo_7
Zhin
3
13
2
0.31
L
Faringeit
Unknown
7
9
8
1.22
L
Terminus
Mapkycc
Terminus
1
12
3
0.21
W
Ruckus
5
4
21
3.88
L
5
13
5
0.58
W
Grover
njtetu
Grover
11
3
32
9
W
Octavia
pr1zrak9
Octavia
13
4
15
5.13
W
17
6
25
4.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,271
Damage
257,690
257,690
Taken
211,271
0
Shielding
63,815
81,314
Healing
140,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bloblyblob
Fernando
72,850
35,960
0
6,325
68,458
34,639
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Diplo_5
Ying
39,939
39,939
36,018
19,398
51,260
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Diplo_7
Zhin
32,738
30,738
0
1,684
43,274
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Faringeit
Unknown
78,600
64,239
0
2,931
40,486
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Mapkycc
Terminus
18,107
7,694
0
14,757
82,276
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
35,296
28,326
0
6,672
45,597
29,176
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
41,887
30,947
0
6,526
40,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Grover
njtetu
Grover
30,594
25,464
54,528
25,203
41,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
pr1zrak9
Octavia
55,754
48,714
0
2,548
27,118
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,196
30,929
45,044
339
29,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role