Player Matchup
VS
Match Stats

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5

Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4

Threat and Subject
Armor
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Level 1

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4

Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4

Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 30%.
Level 2

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4

Contemplation
Dash
Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 1

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 1.2s.
Level 1

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5

Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3

Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Level 3

Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 300.
Level 2

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Ninja
Hidden
Increase your Movement Speed by 5% while Hidden is active.
Level 1

Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 4s.
Level 4

Twilight Armor
Armor
Increase your maximum Ammo by 4.
Level 2

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
4
VS
Team 2 Score
-12

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2

The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4

Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.
Level 4

Both Sides Of The Coin
Weapon
Heal for 15 after hitting an enemy with War.
Level 1

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
Level 3

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Level 4

It's Got Some Heft
War
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Savagery
Pounce
Heal for 280 after using Pounce.
Level 4

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Signet Ring
Presence
Increase your Movement Speed by 21% for 3s after using Presence.
Level 3

Present Arms
Presence
Heal for 400 after using Presence.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2

Sustenance
Armor
Increase your Healing received by 16% while at or below 50% Health.
Level 2

Ritual Magic
Mending Spirits
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Level 3

Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.