Player Matchup

Tiberius
Tiberius
CaptainDKid
Tiberius
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,375 Elo+
Solo
Fernando
Fernando
David99016
Fernando
Level 15
Champion Stats
3W - 7L
1,354 SR
Queue Stats
4W - 9L
1,249 Elo+
Party 2
Vatu
Vatu
ShougoBrZrK
Vatu
Level 22
Champion Stats
1W - 2L
1,305 SR
Queue Stats
50W - 64L
1,372 Elo+
Solo
Strix
Strix
diogo_fallangel7
Strix
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,359 Elo+
Solo
Ying
Ying
mawinart
Ying
Level 20
Champion Stats
7W - 7L
1,548 SR
Queue Stats
15W - 15L
1,396 Elo+
Party 2
Team Averages
Level 16
1,441 SR
1,350 Elo+

VS

Team Averages
Level 19
1,557 SR
1,486 Elo+
Jenos
Jenos
IgCaceres527
Jenos
Level 41
Champion Stats
2W - 1L
1,805 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 1
Ruckus
Ruckus
Nico03042000
Ruckus
Level 16
Champion Stats
4W - 4L
1,480 SR
Queue Stats
7W - 7L
1,462 Elo+
Solo
Inara
Inara
TheLion247
Inara
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 1
seffic
Unknown
Level 18
Champion Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,323 Elo+
Solo
Skye
Skye
ssache
Skye
Level 9
Champion Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CaptainDKid
Tiberius
12
20 / 11 / 5
3,806
238
101,487
52,425
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
David99016
Fernando
6
3 / 14 / 10
4,270
267
30,442
109,555
237,289
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

10
9 / 17 / 8
2,974
186
49,423
56,708
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

9
4 / 6 / 9
2,392
150
59,348
25,124
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
6
2 / 14 / 13
2,901
181
44,864
47,027
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
7 / 9 / 36
5,239
327
45,446
63,876
10,265
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
6
22 / 8 / 16
5,640
353
97,606
106,988
65,386
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 40%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Level 1

Inara
6
0 / 0 / 0
2,240
140
0
0
0
seffic
Unknown
14
20 / 12 / 14
5,107
319
87,830
65,697
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Skye
ssache
Skye
6
13 / 9 / 13
4,545
284
59,957
49,003
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 42s
Objective Time
19m 29s
83
Kill Participation
141
38
Kills
62
62
Deaths
38
45
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiberius
CaptainDKid
Tiberius
20
11
5
2.05
L
Fernando
David99016
Fernando
3
14
10
0.57
W
7
9
36
2.78
W
Ruckus
22
8
16
3.75
L
9
17
8
0.76
W
Inara
0
0
0
0
L
4
6
9
1.42
L
Ying
2
14
13
0.61
W
seffic
Unknown
20
12
14
2.25
W
Skye
ssache
Skye
13
9
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,564
Damage
290,839
290,839
Taken
285,564
237,289
Shielding
75,651
115,555
Healing
176,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
CaptainDKid
Tiberius
101,487
73,720
0
14,589
52,425
0
L
Fernando
David99016
Fernando
30,442
19,019
0
11,144
109,555
237,289

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
45,446
30,989
105,256
43,853
63,876
10,265

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
97,606
84,949
0
10,483
106,988
65,386
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
49,423
35,233
939
17,239
56,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Inara
0
0
0
0
0
0
L
59,348
57,773
0
8,045
25,124
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
44,864
21,512
51,165
12,434
47,027
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
seffic
Unknown
87,830
71,483
394
4,707
65,697
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Skye
ssache
Skye
59,957
46,062
2,519
9,417
49,003
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role