Player Matchup

Koga
Koga
Platinum V
Batwill2
Koga
Platinum V
Level 187
Champion Stats
4W - 1L
1,675 SR
Queue Stats
57W - 43L
1,570 Elo+
Solo
Dredge
Dredge
Platinum IV
IKentry
Dredge
Platinum IV
Level 300
Champion Stats
49W - 38L
1,573 SR
Queue Stats
242W - 230L
1,512 Elo+
Party 2
Corvus
Corvus
Qualifying
NicolasRoss34
Corvus
Qualifying
Level 412
Champion Stats
0W - 2L
1,325 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Grohk
Grohk
Qualifying
Salbak
Grohk
Qualifying
Level 46
Champion Stats
1W - 3L
1,178 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Azaan
Azaan
Gold V
Tilinrenacido
Azaan
Gold V
Level 168
Champion Stats
78W - 76L
1,580 SR
Queue Stats
207W - 207L
1,451 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 223
1,466 SR
1,507 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 410
1,676 SR
1,523 Elo+
Octavia
Octavia
Silver IV
ANG3LF4CE
Octavia
Silver IV
Level 67
Champion Stats
17W - 17L
1,906 SR
Queue Stats
196W - 189L
1,483 Elo+
Party 1
Fernando
Fernando
Platinum III
Demonxed
Fernando
Platinum III
Level 137
Champion Stats
39W - 39L
1,643 SR
Queue Stats
64W - 59L
1,533 Elo+
Party 1
Lillith
Lillith
Platinum I
HuntressThighs
Lillith
Platinum I
Level 494
Champion Stats
459W - 430L
1,667 SR
Queue Stats
737W - 722L
1,599 Elo+
Party 1
Ying
Ying
Gold V
LynxTheResoMain
Ying
Gold V
Level 502
Champion Stats
42W - 33L
1,602 SR
Queue Stats
134W - 126L
1,471 Elo+
Party 1
Inara
Inara
Gold I
geauxBEAUXgeaux
Inara
Gold I
Level 848
Champion Stats
28W - 28L
1,562 SR
Queue Stats
259W - 269L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
50
8 / 10 / 7
2,628
202
87,962
60,892
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
IKentry
Dredge
58
6 / 4 / 7
2,735
210
124,566
36,617
3,960
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

50
0 / 7 / 6
2,158
166
26,004
35,674
1,040
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Grohk
Salbak
Grohk
33
0 / 7 / 6
1,881
145
34,989
46,144
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

58
5 / 7 / 1
2,488
191
60,394
117,875
55,866
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
WilloKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TyraAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ANG3LF4CE
Octavia
34
7 / 7 / 11
3,353
258
83,104
58,381
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
Demonxed
Fernando
53
7 / 4 / 10
3,882
299
59,362
100,533
112,724
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
8 / 4 / 17
3,912
301
60,233
55,042
0
Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
5 / 2 / 15
3,294
253
47,876
33,040
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
8 / 2 / 11
3,452
266
46,627
86,919
44,597
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
7m 26s
46
Kill Participation
99
19
Kills
35
35
Deaths
19
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Octavia
ANG3LF4CE
Octavia
7
7
11
1.79
L
Koga
8
10
7
1.15
W
Fernando
Demonxed
Fernando
7
4
10
3
W
8
4
17
4.13
L
Dredge
IKentry
Dredge
6
4
7
2.38
W
5
2
15
6.25
L
0
7
6
0.43
L
Grohk
Salbak
Grohk
0
7
6
0.43
L
5
7
1
0.79
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,915
Damage
297,202
297,202
Taken
333,915
60,866
Shielding
157,321
186,784
Healing
220,242
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
ANG3LF4CE
Octavia
83,104
75,460
0
8,026
58,381
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Koga
87,962
75,922
0
5,957
60,892
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
Demonxed
Fernando
59,362
29,222
0
10,986
100,533
112,724
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
60,233
42,410
104,593
442
55,042
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
IKentry
Dredge
124,566
60,701
0
8,605
36,617
3,960
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
47,876
23,969
67,448
22,818
33,040
0

Level 1

Level 2

L
26,004
21,832
100,586
5,736
35,674
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grohk
Salbak
Grohk
34,989
17,174
41,115
12,018
46,144
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
60,394
44,712
0
12,767
117,875
55,866
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,627
35,442
0
5,929
86,919
44,597
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role