Player Matchup
VS
Match Stats

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 65% of the damage dealt by Shatter.
Level 5

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3

The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 30 after it expires.
Level 1

Rogues of a Feather
Love
Heal for 45 after hitting an enemy with Love.
Level 3

Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4

Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Persistence
Armor
Reduce the damage you take by 8% while at or below 40% Health.
Level 2

Street Cred
Armor
Increase your maximum Health by 250.
Level 5

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5

Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2

Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3

Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Juke Boots
Armor
Increase your maximum Health by 200.
Level 4

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.