Player Matchup
VS
Match Stats

Dampener
Armor
Increase your maximum Health by 450.
Level 3

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5

Warden
Emitter
Increase the duration of Emitter by 1s.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4

Fuel Reserves
Advance
Increase the travel distance of Advance by 14%.
Level 2

Level 1

Stalker
Stealth
Increase your Reload Speed by 10% while Stealth is active.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 40%.
Level 2

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Level 3

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 32% while Shadow Travel is active.
Level 4

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1

Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 5s.
Level 4

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Deadly Predator
Weapon
Increase your maximum acid capacity by 40%.
Level 5

Ancient Wounds
Piercing Quills
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Level 1

Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Level 5

The Great Worm
Form Swap
Gain a 160-Health Shield for 2s after swapping into Travel Form.
Level 2

Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2

Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1

Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1

Heave Away
Broadside
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Level 5

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Spirited
Armor
Increase your maximum Health by 250
Level 5

Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.3s.
Level 1

Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.