Player Matchup

Dredge
Dredge
Chiefs Alot4098
Dredge
Level 281
Champion Stats
168W - 195L
1,485 SR
Queue Stats
499W - 587L
1,486 Elo+
Solo
Zhin
Zhin
ITBuZZphantom
Zhin
Level 697
Champion Stats
11W - 4L
1,692 SR
Queue Stats
232W - 193L
1,506 Elo+
Solo
Ying
Ying
MOODDOOM101
Ying
Level 999
Champion Stats
129W - 116L
1,623 SR
Queue Stats
194W - 185L
1,522 Elo+
Solo
Grohk
Grohk
OUTSMARTINGU
Grohk
Level 397
Champion Stats
16W - 8L
1,575 SR
Queue Stats
58W - 55L
1,513 Elo+
Solo
Khan
Khan
THEonlyElfQueen
Khan
Level 577
Champion Stats
11W - 15L
1,506 SR
Queue Stats
330W - 330L
1,495 Elo+
Solo
Team Averages
Level 590
1,576 SR
1,504 Elo+

VS

Team Averages
Level 155
1,632 SR
1,530 Elo+
Invpo
Unknown
Level 25
Champion Stats
3W - 5L
1,699 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 1
Kasumi
Kasumi
KashmiR 2204
Kasumi
Level 30
Champion Stats
0W - 3L
1,608 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Ying
Ying
SANCHEZ ZAGAL
Ying
Level 662
Champion Stats
7W - 2L
1,545 SR
Queue Stats
134W - 145L
1,492 Elo+
Solo
Tiberius
Tiberius
Sad7064
Tiberius
Level 28
Champion Stats
1W - 1L
1,752 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Grover
Grover
SlimtheHippie
Grover
Level 30
Champion Stats
1W - 2L
1,556 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
5 / 6 / 4
3,938
438
30,873
19,428
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
22 / 7 / 11
5,600
622
81,078
49,495
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

53
6 / 5 / 17
4,889
543
55,162
33,214
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

46
8 / 6 / 24
6,097
677
72,804
56,208
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

60
3 / 8 / 12
5,523
614
21,452
84,906
90,298
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Invpo
Unknown
17
15 / 8 / 8
5,322
591
69,032
62,767
1,050

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Kasumi
16
8 / 8 / 7
4,500
500
34,564
43,217
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
1 / 10 / 15
4,478
498
47,122
47,657
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
Sad7064
Tiberius
35
6 / 8 / 7
4,693
521
65,731
44,885
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

26
2 / 10 / 23
6,185
687
26,802
62,843
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 34s
Objective Time
10m 36s
112
Kill Participation
92
44
Kills
32
32
Deaths
44
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
W
22
7
11
3.93
L
Invpo
Unknown
15
8
8
2.38
L
Kasumi
8
8
7
1.44
W
6
5
17
2.9
W
8
6
24
3.33
L
1
10
15
0.85
L
Tiberius
Sad7064
Tiberius
6
8
7
1.19
L
2
10
23
1.35
W
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,369
Damage
243,251
243,251
Taken
261,369
90,298
Shielding
1,050
150,348
Healing
142,238
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,873
28,373
1,944
1,714
19,428
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
81,078
63,973
0
3,958
49,495
0
L
Invpo
Unknown
69,032
55,225
0
11,207
62,767
1,050

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Kasumi
34,564
28,750
0
9,547
43,217
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
55,162
37,237
52,782
18,844
33,214
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

W
72,804
38,571
25,367
27,462
56,208
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,122
37,022
20,531
8,058
47,657
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
Sad7064
Tiberius
65,731
46,659
0
5,078
44,885
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
26,802
21,767
55,445
32,372
62,843
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
21,452
19,620
6,543
11,734
84,906
90,298

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role