Player Matchup

Vatu
Vatu
AlejoZOMBIE8939
Vatu
Level 68
Champion Stats
1W - 1L
1,347 SR
Queue Stats
193W - 395L
1,439 Elo+
Solo
Jenos
Jenos
Liquid_J626
Jenos
Level 42
Champion Stats
2W - 4L
1,508 SR
Queue Stats
29W - 25L
1,463 Elo+
Solo
Lex
Lex
Sebastino090
Lex
Level 25
Champion Stats
8W - 8L
1,445 SR
Queue Stats
10W - 15L
1,398 Elo+
Solo
Ying
Ying
dim-actuary94
Ying
Level 33
Champion Stats
12W - 3L
1,898 SR
Queue Stats
32W - 32L
1,460 Elo+
Solo
Ruckus
Ruckus
player25001
Ruckus
Level 30
Champion Stats
1W - 6L
1,399 SR
Queue Stats
25W - 22L
1,429 Elo+
Solo
Team Averages
Level 40
1,519 SR
1,438 Elo+

VS

Team Averages
Level 79
1,481 SR
1,419 Elo+
Raum
Raum
CastawayDmon
Raum
Level 216
Champion Stats
3W - 3L
1,455 SR
Queue Stats
298W - 331L
1,486 Elo+
Solo
Pip
Pip
DiabloSouls_YT
Pip
Level 27
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 1
EizenHarth
Unknown
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,288 Elo+
Solo
Kasumi
Kasumi
Freemonaye-Forou
Kasumi
Level 101
Champion Stats
2W - 4L
1,574 SR
Queue Stats
36W - 45L
1,515 Elo+
Solo
Rei
Rei
holyware
Rei
Level 26
Champion Stats
0W - 1L
1,377 SR
Queue Stats
8W - 6L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 9 / 4
3,700
411
22,409
27,689
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

9
6 / 7 / 13
4,735
526
45,950
40,542
4,800
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

17
4 / 6 / 11
4,217
469
39,951
31,894
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

16
12 / 3 / 17
5,198
578
70,563
34,354
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ruckus
6
9 / 4 / 16
5,731
637
91,109
71,240
52,795
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 10 / 12
4,479
498
19,214
107,305
15,472
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 100 Ammo after activating Ignition.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

26
7 / 5 / 6
4,337
482
34,826
41,550
6,102
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

EizenHarth
Unknown
27
3 / 6 / 7
4,154
462
39,876
39,232
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

42
12 / 8 / 3
4,329
481
68,788
42,404
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

21
5 / 8 / 13
4,719
524
43,015
39,491
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 43s
Objective Time
8m 57s
97
Kill Participation
70
36
Kills
29
29
Deaths
37
61
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
9
4
0.78
L
2
10
12
0.8
L
7
5
6
2
L
EizenHarth
Unknown
3
6
7
1.08
L
12
8
3
1.69
W
6
7
13
1.79
W
4
6
11
1.58
W
12
3
17
6.83
L
5
8
13
1.44
W
Ruckus
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,982
Damage
205,719
205,719
Taken
269,982
57,595
Shielding
21,574
127,843
Healing
116,375
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,409
21,257
0
1,288
27,689
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,214
15,117
12,918
5,476
107,305
15,472
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
34,826
32,442
8,328
16,149
41,550
6,102
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
EizenHarth
Unknown
39,876
37,701
1,034
12,906
39,232
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,788
47,726
0
4,716
42,404
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,950
34,226
31,921
13,214
40,542
4,800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
39,951
37,336
0
2,354
31,894
0
W
70,563
36,048
44,659
21,115
34,354
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
43,015
39,235
41,243
13,605
39,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
91,109
74,291
0
13,292
71,240
52,795
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role