Player Matchup

Kinessa
Kinessa
Kueng
Kinessa
Level 230
Champion Stats
7W - 3L
1,757 SR
Queue Stats
427W - 385L
1,651 Elo+
Party 1
Vora
Vora
LiteSoul
Vora
Level 309
Champion Stats
29W - 27L
1,623 SR
Queue Stats
598W - 566L
1,632 Elo+
Party 1
Grover
Grover
WhyuReadthis
Grover
Level 51
Champion Stats
3W - 1L
1,734 SR
Queue Stats
49W - 42L
1,600 Elo+
Solo
Kasumi
Kasumi
ZeahSter
Kasumi
Level 330
Champion Stats
63W - 55L
1,640 SR
Queue Stats
631W - 587L
1,634 Elo+
Party 1
Atlas
Atlas
drowszy
Atlas
Level 159
Champion Stats
16W - 11L
1,623 SR
Queue Stats
405W - 385L
1,605 Elo+
Party 1
Team Averages
Level 216
1,675 SR
1,624 Elo+

VS

Team Averages
Level 317
1,470 SR
1,621 Elo+
Dredge
Dredge
HowlingVoyage20
Dredge
Level 630
Champion Stats
53W - 43L
1,644 SR
Queue Stats
543W - 551L
1,605 Elo+
Solo
Zhin
Zhin
JorgeII12
Zhin
Level 183
Champion Stats
48W - 42L
1,535 SR
Queue Stats
777W - 740L
1,625 Elo+
Solo
Barik
Barik
LazyLuck
Barik
Level 479
Champion Stats
1W - 2L
1,678 SR
Queue Stats
57W - 55L
1,654 Elo+
Solo
Vivian
Vivian
Professorr D1
Vivian
Level 202
Champion Stats
4W - 9L
1,389 SR
Queue Stats
503W - 502L
1,563 Elo+
Solo
Viktor
Viktor
Warxfull
Viktor
Level 90
Champion Stats
1W - 16L
1,105 SR
Queue Stats
343W - 323L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Kueng
Kinessa
57
7 / 3 / 6
1,875
268
19,913
15,840
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Level 1

Vora
48
11 / 4 / 7
2,188
313
27,366
18,865
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Level 1

Grover
49
0 / 0 / 30
2,541
363
11,589
21,851
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Level 1

Kasumi
ZeahSter
Kasumi
57
13 / 1 / 10
2,448
350
32,215
18,074
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Atlas
drowszy
Atlas
38
5 / 1 / 11
2,508
358
18,861
41,019
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 5 / 1
1,933
276
51,341
21,751
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Zhin
57
2 / 8 / 1
845
121
21,365
19,401
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Barik
LazyLuck
Barik
57
0 / 7 / 2
1,182
169
20,436
30,600
31,091
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

41
0 / 8 / 1
810
116
15,926
20,239
6,354
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Viktor
Warxfull
Viktor
29
0 / 8 / 1
898
128
6,581
17,953
0

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
43s
100
Kill Participation
15
36
Kills
9
9
Deaths
36
64
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Zhin
2
8
1
0.31
W
Kinessa
Kueng
Kinessa
7
3
6
3.33
L
Barik
LazyLuck
Barik
0
7
2
0.14
W
Vora
11
4
7
3.63
L
0
8
1
0.06
L
Viktor
Warxfull
Viktor
0
8
1
0.06
W
Grover
0
0
30
15
W
Kasumi
ZeahSter
Kasumi
13
1
10
18
W
Atlas
drowszy
Atlas
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,944
Damage
115,649
115,649
Taken
109,944
0
Shielding
37,445
82,035
Healing
20,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,341
34,166
0
10,091
21,751
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Zhin
21,365
13,259
352
2,201
19,401
0

Level 1

Level 1

W
Kinessa
Kueng
Kinessa
19,913
19,913
0
3,536
15,840
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
LazyLuck
Barik
20,436
20,436
0
4,702
30,600
31,091

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vora
27,366
19,958
858
4,058
18,865
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
15,926
15,117
0
0
20,239
6,354
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
Warxfull
Viktor
6,581
4,417
0
2,761
17,953
0
W
Grover
11,589
8,469
50,434
18,987
21,851
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Kasumi
ZeahSter
Kasumi
32,215
25,722
0
3,611
18,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
drowszy
Atlas
18,861
18,861
0
551
41,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role