Player Matchup

Fernando
Fernando
Blood_Raven_1970
Fernando
Level 485
Champion Stats
124W - 108L
1,626 SR
Queue Stats
381W - 376L
1,565 Elo+
Solo
Saati
Saati
Neptune020101
Saati
Level 145
Champion Stats
180W - 185L
1,646 SR
Queue Stats
430W - 454L
1,619 Elo+
Solo
Seris
Seris
Revolt_Mycki
Seris
Level 539
Champion Stats
1W - 1L
1,587 SR
Queue Stats
19W - 16L
1,543 Elo+
Party 1
Vivian
Vivian
Xirion6663564
Vivian
Level 105
Champion Stats
0W - 2L
1,327 SR
Queue Stats
141W - 143L
1,519 Elo+
Party 1
Kasumi
Kasumi
cvstvgn
Kasumi
Level 75
Champion Stats
3W - 4L
1,497 SR
Queue Stats
434W - 461L
1,579 Elo+
Solo
Team Averages
Level 270
1,537 SR
1,565 Elo+

VS

Team Averages
Level 239
1,502 SR
1,530 Elo+
Khan
Khan
Hicham-Elk
Khan
Level 251
Champion Stats
1W - 1L
1,365 SR
Queue Stats
121W - 130L
1,476 Elo+
Solo
Bomb King
Bomb King
LiGuardian
Bomb King
Level 93
Champion Stats
7W - 10L
1,479 SR
Queue Stats
340W - 318L
1,576 Elo+
Party 2
Ying
Ying
M3gumI
Ying
Level 152
Champion Stats
20W - 25L
1,610 SR
Queue Stats
447W - 455L
1,523 Elo+
Solo
Strix
Strix
Matthews23
Strix
Level 582
Champion Stats
100W - 120L
1,506 SR
Queue Stats
1,251W - 1,190L
1,494 Elo+
Solo
Vora
Vora
RoninDaito
Vora
Level 117
Champion Stats
47W - 43L
1,552 SR
Queue Stats
488W - 468L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 20 / 14
5,386
234
65,957
190,297
251,031
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
24 / 12 / 17
4,930
214
148,929
61,492
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
5 / 15 / 26
4,166
181
41,849
68,230
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Level 1

51
7 / 23 / 16
4,038
176
98,346
86,253
41,039
Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Kasumi
cvstvgn
Kasumi
31
21 / 20 / 13
4,405
192
105,339
72,620
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 13 / 28
6,025
262
49,164
167,206
144,300
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Bomb King
LiGuardian
Bomb King
55
28 / 16 / 20
5,925
258
127,730
90,190
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
M3gumI
Ying
57
9 / 14 / 26
5,029
219
62,889
63,076
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Strix
59
16 / 8 / 30
5,239
228
100,356
48,915
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

22
32 / 18 / 19
6,351
276
138,753
91,033
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 19s
Objective Time
12m 15s
155
Kill Participation
213
69
Kills
90
90
Deaths
69
86
Assists
123
Player
Kills
Deaths
Assists
KDA
L
12
20
14
0.95
W
5
13
28
1.46
W
Bomb King
LiGuardian
Bomb King
28
16
20
2.38
W
Ying
M3gumI
Ying
9
14
26
1.57
W
Strix
16
8
30
3.88
L
24
12
17
2.71
L
5
15
26
1.2
W
32
18
19
2.31
L
7
23
16
0.65
L
Kasumi
cvstvgn
Kasumi
21
20
13
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

460,420
Damage
478,892
478,892
Taken
460,420
292,070
Shielding
144,300
184,555
Healing
263,441
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,957
42,959
0
9,860
190,297
251,031
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
49,164
36,946
5,281
37,121
167,206
144,300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Bomb King
LiGuardian
Bomb King
127,730
119,049
3,231
33,503
90,190
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ying
M3gumI
Ying
62,889
41,447
102,120
28,053
63,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Strix
100,356
97,212
13,587
21,986
48,915
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
148,929
126,521
0
15,864
61,492
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
41,849
32,579
111,967
31,595
68,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
138,753
84,386
0
18,559
91,033
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
98,346
86,155
0
5,003
86,253
41,039
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
cvstvgn
Kasumi
105,339
73,468
0
10,266
72,620
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role