Player Matchup

Cassie
Cassie
Platinum IV
CGamarra
Cassie
Platinum IV
Level 585
Champion Stats
20W - 25L
1,673 SR
Queue Stats
469W - 458L
1,620 Elo+
Party 3
Inara
Inara
Platinum II
GirthQuack
Inara
Platinum II
Level 837
Champion Stats
2W - 4L
1,609 SR
Queue Stats
108W - 95L
1,613 Elo+
Party 1
Lillith
Lillith
Gold I
NicoleIsNicole
Lillith
Gold I
Level 980
Champion Stats
39W - 33L
1,588 SR
Queue Stats
368W - 353L
1,527 Elo+
Party 1
Lian
Lian
Gold II
NøtCGämarrä
Lian
Gold II
Level 314
Champion Stats
84W - 83L
1,621 SR
Queue Stats
655W - 632L
1,582 Elo+
Party 3
Zhin
Zhin
Platinum II
Power2119
Zhin
Platinum II
Level 639
Champion Stats
4W - 4L
1,606 SR
Queue Stats
62W - 55L
1,590 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 671
1,619 SR
1,586 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 676
1,665 SR
1,631 Elo+
Ash
Ash
Gold II
GodSeiya3
Ash
Gold II
Level 999
Champion Stats
55W - 63L
1,589 SR
Queue Stats
1,176W - 1,182L
1,486 Elo+
Party 2
Ruckus
Ruckus
Gold I
King_dragon_r588
Ruckus
Gold I
Level 999
Champion Stats
9W - 17L
1,519 SR
Queue Stats
1,338W - 1,348L
1,476 Elo+
Party 2
Ying
Ying
Qualifying
Meraíd
Ying
Qualifying
Level 705
Champion Stats
89W - 83L
1,776 SR
Queue Stats
405W - 365L
1,675 Elo+
Party 4
Octavia
Octavia
Qualifying
Reraíd
Octavia
Qualifying
Level 92
Champion Stats
2W - 0L
1,702 SR
Queue Stats
57W - 20L
1,863 Elo+
Party 4
Imani
Imani
Platinum IV
SamaelBelial
Imani
Platinum IV
Level 585
Champion Stats
21W - 9L
1,740 SR
Queue Stats
104W - 71L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
CGamarra
Cassie
59
12 / 10 / 16
4,001
267
87,539
70,559
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Inara
60
7 / 10 / 13
3,847
256
59,657
116,741
24,539
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
10 / 11 / 16
4,275
285
59,199
62,719
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

57
10 / 11 / 13
3,421
228
89,115
68,728
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Zhin
60
7 / 15 / 14
3,476
232
67,279
67,207
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
KhanVora
Team 1 Score

2

VS

Team 2 Score

4

Bans
Azaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 11 / 14
3,442
229
47,503
116,641
65,967
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
6 / 13 / 16
3,102
207
59,238
107,849
46,590
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
Meraíd
Ying
58
2 / 3 / 34
3,692
246
22,213
27,814
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Reraíd
Octavia
52
29 / 8 / 9
4,555
304
156,108
62,388
30,000
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
14 / 11 / 10
3,387
226
100,892
48,097
4,400
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
6m 6s
118
Kill Participation
140
46
Kills
57
57
Deaths
46
72
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cassie
CGamarra
Cassie
12
10
16
2
L
Inara
7
10
13
1.35
W
6
11
14
1.18
W
6
13
16
1.08
W
Ying
Meraíd
Ying
2
3
34
6.33
L
10
11
16
1.64
L
10
11
13
1.5
L
Zhin
7
15
14
0.93
W
Octavia
Reraíd
Octavia
29
8
9
4.19
W
14
11
10
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,789
Damage
385,954
385,954
Taken
362,789
24,539
Shielding
146,957
176,145
Healing
202,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
CGamarra
Cassie
87,539
72,420
0
11,349
70,559
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
59,657
50,784
0
8,686
116,741
24,539

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
47,503
46,730
0
4,780
116,641
65,967
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,238
43,712
0
16,689
107,849
46,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
Meraíd
Ying
22,213
22,213
153,956
19,314
27,814
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
59,199
32,210
141,619
1,980
62,719
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
89,115
81,445
0
6,986
68,728
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
67,279
47,287
0
5,525
67,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Reraíd
Octavia
156,108
147,332
791
4,826
62,388
30,000

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
100,892
46,521
0
1,899
48,097
4,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role