Player Matchup
VS
Match Stats

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1

Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4

Sparkle
Dead Zone
Increase the duration of Dead Zone by 2.4s.
Level 4

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Level 1

Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Level 1

Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5

Level 5

Ancient Wounds
Piercing Quills
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Level 2

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2

Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 15%.
Level 3

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Sea Dogs
Armor
Increase the Healing you receive by 5% while at or below 50% Health.
Level 1

Heave Away
Broadside
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Level 5

Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Level 3

Brawl
Kinetic Burst
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Level 4

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 30.
Level 2

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1

Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Level 4

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.