Player Matchup

Grohk
Grohk
Deaaa87
Grohk
Level 53
Champion Stats
41W - 13L
1,455 SR
Queue Stats
67W - 37L
1,495 Elo+
Solo
Dredge
Dredge
ICDarkly
Dredge
Level 253
Champion Stats
5W - 2L
1,866 SR
Queue Stats
229W - 227L
1,487 Elo+
Solo
Saati
Saati
MlleCoeurAnanas
Saati
Level 999
Champion Stats
25W - 20L
1,574 SR
Queue Stats
60W - 57L
1,563 Elo+
Solo
Grover
Grover
Sviggeldik
Grover
Level 21
Champion Stats
3W - 4L
1,375 SR
Queue Stats
6W - 13L
1,398 Elo+
Solo
Tiberius
Tiberius
aquatic-neptune0
Tiberius
Level 8
Champion Stats
1W - 1L
1,722 SR
Queue Stats
1W - 4L
1,693 Elo+
Solo
Team Averages
Level 267
1,598 SR
1,527 Elo+

VS

Team Averages
Level 33
1,620 SR
1,471 Elo+
Grohk
Grohk
Jthe-don1
Grohk
Level 44
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 1
Talus
Talus
YukaSky0
Talus
Level 51
Champion Stats
6W - 3L
1,723 SR
Queue Stats
12W - 17L
1,338 Elo+
Solo
Betty la Bomba
Betty la Bomba
giggle_piggle
Betty la Bomba
Level 15
Champion Stats
1W - 0L
1,751 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 1
Bomb King
Bomb King
jrtpigman
Bomb King
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Raum
Raum
xxmoadxx-xxmoadx
Raum
Level 34
Champion Stats
17W - 8L
1,627 SR
Queue Stats
57W - 42L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Deaaa87
Grohk
10
6 / 11 / 17
5,277
528
38,878
65,578
3,453
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Dredge
ICDarkly
Dredge
57
17 / 9 / 11
6,034
603
112,248
55,380
4,267
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
10 / 8 / 8
5,142
514
78,898
44,829
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Level 1

Grover
Sviggeldik
Grover
7
4 / 8 / 19
5,152
515
54,034
51,792
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

3
4 / 11 / 7
5,352
535
31,482
48,292
360
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Jthe-don1
Grohk
30
6 / 8 / 15
5,412
541
49,635
52,677
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Talus
YukaSky0
Talus
59
18 / 4 / 11
6,501
650
76,784
34,444
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Betty la Bomba
giggle_piggle
Betty la Bomba
9
4 / 12 / 6
4,865
487
39,544
37,673
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Bomb King
jrtpigman
Bomb King
25
6 / 10 / 12
4,696
470
30,412
45,695
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

20
13 / 7 / 12
6,008
601
69,496
145,051
10,996
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 33s
Objective Time
13m 40s
103
Kill Participation
103
41
Kills
47
47
Deaths
41
62
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Grohk
Deaaa87
Grohk
6
11
17
1.32
L
Dredge
ICDarkly
Dredge
17
9
11
2.5
W
Grohk
Jthe-don1
Grohk
6
8
15
1.69
L
10
8
8
1.75
L
Grover
Sviggeldik
Grover
4
8
19
1.69
W
Talus
YukaSky0
Talus
18
4
11
5.88
L
4
11
7
0.68
W
Betty la Bomba
giggle_piggle
Betty la Bomba
4
12
6
0.58
W
Bomb King
jrtpigman
Bomb King
6
10
12
1.2
W
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,540
Damage
265,871
265,871
Taken
315,540
8,080
Shielding
10,996
153,693
Healing
130,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Deaaa87
Grohk
38,878
23,638
33,114
24,738
65,578
3,453
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
ICDarkly
Dredge
112,248
77,332
0
8,756
55,380
4,267
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grohk
Jthe-don1
Grohk
49,635
31,857
36,393
32,053
52,677
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
78,898
60,762
0
3,394
44,829
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Grover
Sviggeldik
Grover
54,034
46,762
52,477
27,763
51,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Talus
YukaSky0
Talus
76,784
73,159
0
11,445
34,444
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
31,482
25,882
0
3,451
48,292
360
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Betty la Bomba
giggle_piggle
Betty la Bomba
39,544
17,802
0
5,560
37,673
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
jrtpigman
Bomb King
30,412
21,444
2,319
10,831
45,695
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
69,496
49,298
0
32,327
145,051
10,996
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role