Player Matchup

Pip
Pip
Gold I
Argi20
Pip
Gold I
Level 999
Champion Stats
1W - 0L
1,699 SR
Queue Stats
379W - 335L
1,491 Elo+
Solo
Atlas
Atlas
Diamond III
LÏNN
Atlas
Diamond III
Level 337
Champion Stats
38W - 33L
1,691 SR
Queue Stats
1,371W - 1,347L
1,655 Elo+
Solo
Inara
Inara
Platinum II
QueenChow
Inara
Platinum II
Level 999
Champion Stats
100W - 73L
1,757 SR
Queue Stats
345W - 314L
1,556 Elo+
Party 2
Sha Lin
Sha Lin
Qualifying
RanksDontMatter
Sha Lin
Qualifying
Level 578
Champion Stats
34W - 19L
1,720 SR
Queue Stats
134W - 97L
1,618 Elo+
Party 2
Zhin
Zhin
Qualifying
Vledh
Zhin
Qualifying
Level 395
Champion Stats
5W - 1L
1,812 SR
Queue Stats
67W - 65L
1,593 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 662
1,736 SR
1,582 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 405
1,605 SR
1,637 Elo+
Seris
Seris
Platinum IV
BryanRV3765
Seris
Platinum IV
Level 524
Champion Stats
27W - 25L
1,699 SR
Queue Stats
48W - 51L
1,625 Elo+
Solo
Ash
Ash
Platinum I
Eldalie
Ash
Platinum I
Level 344
Champion Stats
0W - 2L
1,384 SR
Queue Stats
65W - 50L
1,672 Elo+
Party 1
Cassie
Cassie
Platinum IV
SamirAljiriDZ
Cassie
Platinum IV
Level 54
Champion Stats
3W - 5L
1,646 SR
Queue Stats
148W - 124L
1,643 Elo+
Party 1
Ruckus
Ruckus
Platinum IV
TH0MPER
Ruckus
Platinum IV
Level 607
Champion Stats
21W - 27L
1,574 SR
Queue Stats
96W - 100L
1,601 Elo+
Solo
Octavia
Octavia
Diamond V
lF1re
Octavia
Diamond V
Level 498
Champion Stats
26W - 16L
1,722 SR
Queue Stats
585W - 537L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Argi20
Pip
56
1 / 3 / 20
2,897
362
17,233
12,712
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Atlas
LÏNN
Atlas
55
7 / 3 / 15
2,584
323
40,809
73,370
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
QueenChow
Inara
59
3 / 5 / 18
2,766
346
39,147
64,786
17,435
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
17 / 3 / 6
2,889
361
65,583
20,203
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Zhin
Vledh
Zhin
58
6 / 5 / 12
2,390
299
41,016
34,618
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
NyxVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
2 / 7 / 7
1,823
228
16,864
28,103
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ash
55
0 / 7 / 9
1,840
230
48,356
63,407
46,841
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

37
9 / 6 / 3
2,022
253
49,277
32,270
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ruckus
TH0MPER
Ruckus
53
2 / 7 / 7
1,659
207
29,195
45,340
14,306
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
lF1re
Octavia
59
6 / 7 / 7
2,151
269
61,997
34,668
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
1m 32s
105
Kill Participation
52
34
Kills
19
19
Deaths
34
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pip
Argi20
Pip
1
3
20
3.67
L
2
7
7
0.79
L
Ash
0
7
9
0.64
W
Atlas
LÏNN
Atlas
7
3
15
4.83
W
Inara
QueenChow
Inara
3
5
18
2.4
W
17
3
6
6.67
L
9
6
3
1.75
L
Ruckus
TH0MPER
Ruckus
2
7
7
0.79
W
Zhin
Vledh
Zhin
6
5
12
2.4
L
Octavia
lF1re
Octavia
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,788
Damage
205,689
205,689
Taken
203,788
17,435
Shielding
61,147
121,046
Healing
72,403
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Argi20
Pip
17,233
16,202
105,607
5,418
12,712
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
16,864
13,240
45,788
8,519
28,103
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Ash
48,356
44,886
0
1,639
63,407
46,841
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
LÏNN
Atlas
40,809
40,809
0
2,370
73,370
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
QueenChow
Inara
39,147
28,688
0
1,560
64,786
17,435
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
65,583
57,483
0
3,051
20,203
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
49,277
41,205
0
8,123
32,270
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
TH0MPER
Ruckus
29,195
17,306
0
3,143
45,340
14,306
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
Vledh
Zhin
41,016
37,277
0
3,040
34,618
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Octavia
lF1re
Octavia
61,997
58,047
553
4,638
34,668
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role