Player Matchup

Vora
Vora
FoKaaK
Vora
Level 570
Champion Stats
12W - 16L
1,582 SR
Queue Stats
196W - 213L
1,575 Elo+
Solo
Viktor
Viktor
Gabo31kg
Viktor
Level 91
Champion Stats
110W - 112L
1,534 SR
Queue Stats
335W - 348L
1,467 Elo+
Solo
Makoa
Makoa
SOUL CR33PER
Makoa
Level 66
Champion Stats
6W - 9L
1,853 SR
Queue Stats
76W - 99L
1,450 Elo+
Solo
Pip
Pip
kenisvery
Pip
Level 219
Champion Stats
9W - 12L
1,558 SR
Queue Stats
498W - 502L
1,520 Elo+
Solo
Ying
Ying
tribalepsX
Ying
Level 999
Champion Stats
90W - 55L
1,687 SR
Queue Stats
1,229W - 1,222L
1,557 Elo+
Solo
Team Averages
Level 389
1,643 SR
1,514 Elo+

VS

Team Averages
Level 191
1,553 SR
1,502 Elo+
Corvus
Corvus
D-STROY-U
Corvus
Level 259
Champion Stats
86W - 81L
1,565 SR
Queue Stats
637W - 661L
1,523 Elo+
Solo
Raum
Raum
GinIbushi
Raum
Level 70
Champion Stats
5W - 7L
1,536 SR
Queue Stats
63W - 60L
1,502 Elo+
Party 1
Lian
Lian
Zekroza
Lian
Level 476
Champion Stats
30W - 20L
1,528 SR
Queue Stats
132W - 123L
1,541 Elo+
Party 1
Moji
Moji
pixelrot
Moji
Level 60
Champion Stats
22W - 19L
1,628 SR
Queue Stats
43W - 44L
1,489 Elo+
Party 1
Fernando
Fernando
zainabmareep200
Fernando
Level 91
Champion Stats
22W - 23L
1,509 SR
Queue Stats
69W - 74L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
FoKaaK
Vora
59
17 / 8 / 10
3,371
211
106,678
47,763
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Level 1

Viktor
Gabo31kg
Viktor
35
6 / 7 / 19
3,359
210
117,047
68,188
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
5 / 8 / 10
3,466
217
70,063
160,126
75,357
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

60
7 / 11 / 24
3,584
224
106,725
69,113
21,298
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

58
17 / 5 / 23
4,128
258
165,659
52,607
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
D-STROY-U
Corvus
59
7 / 13 / 12
3,954
247
73,329
48,175
9,117
By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Raum
54
10 / 9 / 12
4,917
307
101,437
236,542
4,240
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lian
Zekroza
Lian
59
16 / 9 / 11
4,827
302
148,526
59,064
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Moji
31
1 / 11 / 14
4,618
289
20,306
71,349
49,291

Level 4

Level 2

Level 3

Level 1

Level 5

Level 1

Fernando
46
5 / 10 / 9
4,506
282
54,199
145,872
105,706
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
13m 48s
138
Kill Participation
97
52
Kills
39
39
Deaths
52
86
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Corvus
D-STROY-U
Corvus
7
13
12
1
L
Vora
FoKaaK
Vora
17
8
10
2.75
L
Viktor
Gabo31kg
Viktor
6
7
19
2.21
W
Raum
10
9
12
1.78
L
5
8
10
1.25
W
Lian
Zekroza
Lian
16
9
11
2.39
L
7
11
24
1.73
W
Moji
1
11
14
0.73
L
17
5
23
5.7
W
Fernando
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

566,172
Damage
397,797
397,797
Taken
561,002
96,655
Shielding
168,354
241,211
Healing
298,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
D-STROY-U
Corvus
73,329
53,609
62,183
5,389
48,175
9,117

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
FoKaaK
Vora
106,678
82,951
0
8,338
47,763
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Viktor
Gabo31kg
Viktor
117,047
56,782
0
24,899
68,188
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
101,437
85,932
0
32,903
236,542
4,240
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
70,063
60,505
0
10,404
160,126
75,357
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
Zekroza
Lian
148,526
144,813
0
2,352
59,064
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
106,725
98,196
49,603
32,745
69,113
21,298
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Moji
20,306
20,306
152,825
35,877
71,349
49,291
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
165,659
79,614
83,543
31,679
52,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Fernando
54,199
27,457
0
7,263
145,872
105,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role