Player Matchup
VS
Match Stats

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Condemnation
Armor
Increase the Healing you do by 10% while at or below 70% Health.
Level 2

Abyssal Shift
Projection
Reduce your damage taken by 18% while Projection is out.
Level 3

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2

The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.
Level 5

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 16%.
Level 2

In The Thick of It
Rogue's Tempo
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 2

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 3s.
Level 5

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4

Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Crag
Impasse
Heal for 450 after activating Impasse.
Level 3

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Level 3

Level 2

Level 1

Level 4

Level 5

Level 1

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 40% of its base value.
Level 5

Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Level 1

Deadly Dance
Obliteration
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Level 3

Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5

Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4

Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3

Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 2.4s.
Level 2

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.