Player Matchup

Buck
Buck
CostlyGosling36
Buck
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,323 Elo+
Solo
Ying
Ying
Hutch679
Ying
Level 202
Champion Stats
66W - 37L
1,755 SR
Queue Stats
272W - 283L
1,500 Elo+
Party 1
Ruckus
Ruckus
Nappy aM
Ruckus
Level 243
Champion Stats
19W - 14L
1,524 SR
Queue Stats
196W - 179L
1,619 Elo+
Party 1
Fernando
Fernando
Spark The Tree
Fernando
Level 402
Champion Stats
79W - 68L
1,592 SR
Queue Stats
411W - 390L
1,589 Elo+
Party 1
Lian
Lian
Supaakuman
Lian
Level 100
Champion Stats
28W - 23L
1,530 SR
Queue Stats
309W - 273L
1,633 Elo+
Party 1
Team Averages
Level 198
1,580 SR
1,533 Elo+

VS

Team Averages
Level 296
1,642 SR
1,555 Elo+
Grohk
Grohk
Bigjuice724683
Grohk
Level 131
Champion Stats
19W - 15L
1,558 SR
Queue Stats
547W - 470L
1,550 Elo+
Party 2
Kasumi
Kasumi
LustSinTaboo
Kasumi
Level 294
Champion Stats
28W - 19L
1,641 SR
Queue Stats
960W - 799L
1,587 Elo+
Party 2
Bomb King
Bomb King
Z7 Deathzz
Bomb King
Level 59
Champion Stats
9W - 5L
1,793 SR
Queue Stats
46W - 41L
1,512 Elo+
Solo
Io
Io
ZOlDBERG
Io
Level 723
Champion Stats
878W - 505L
1,638 SR
Queue Stats
1,061W - 636L
1,594 Elo+
Party 2
Inara
Inara
alonek
Inara
Level 275
Champion Stats
11W - 13L
1,582 SR
Queue Stats
456W - 356L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
1 / 11 / 8
3,119
240
27,181
48,284
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Ying
53
10 / 8 / 14
4,282
329
61,711
42,597
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
Nappy aM
Ruckus
56
9 / 6 / 13
3,999
308
92,570
66,584
36,101
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Fernando
58
5 / 6 / 5
4,340
334
47,970
87,903
170,447
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
12 / 6 / 10
3,860
297
104,242
29,784
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
3 / 11 / 13
2,544
196
16,198
54,033
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kasumi
59
12 / 9 / 12
2,936
226
72,998
46,758
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bomb King
Z7 Deathzz
Bomb King
53
10 / 8 / 6
2,585
199
49,432
49,129
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

54
4 / 2 / 16
4,389
338
49,573
48,986
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Inara
alonek
Inara
58
8 / 7 / 14
3,408
262
86,951
134,768
28,254
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 26s
Objective Time
9m 25s
87
Kill Participation
98
37
Kills
37
37
Deaths
37
50
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
11
13
0.86
W
1
11
8
0.45
W
Ying
10
8
14
2.13
L
Kasumi
12
9
12
2
W
Ruckus
Nappy aM
Ruckus
9
6
13
2.58
W
Fernando
5
6
5
1.25
W
12
6
10
2.83
L
Bomb King
Z7 Deathzz
Bomb King
10
8
6
1.63
L
4
2
16
6
L
Inara
alonek
Inara
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,674
Damage
275,152
275,152
Taken
333,674
206,548
Shielding
28,254
145,284
Healing
207,695
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,198
10,005
50,759
16,651
54,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
27,181
26,581
1,254
12,358
48,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
61,711
26,446
88,707
21,631
42,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
72,998
51,398
0
7,095
46,758
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ruckus
Nappy aM
Ruckus
92,570
76,824
0
11,803
66,584
36,101
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
47,970
30,535
0
4,860
87,903
170,447
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
104,242
97,930
0
4,671
29,784
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Z7 Deathzz
Bomb King
49,432
37,331
0
8,959
49,129
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,573
46,949
92,774
29,817
48,986
0

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Inara
alonek
Inara
86,951
68,812
0
1,640
134,768
28,254
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role