Player Matchup

Octavia
Octavia
Gold III
ItzDaPeacekeeper
Octavia
Gold III
Level 698
Champion Stats
5W - 3L
1,802 SR
Queue Stats
47W - 59L
1,536 Elo+
Party 1
Azaan
Azaan
Diamond V
TSM-FTX-NASA
Azaan
Diamond V
Level 422
Champion Stats
28W - 31L
1,584 SR
Queue Stats
1,170W - 1,142L
1,650 Elo+
Party 3
Androxus
Androxus
Diamond III
VeniceBonnet
Androxus
Diamond III
Level 999
Champion Stats
68W - 98L
1,585 SR
Queue Stats
761W - 727L
1,632 Elo+
Party 3
Barik
Barik
Platinum V
Xernorix
Barik
Platinum V
Level 245
Champion Stats
5W - 5L
1,744 SR
Queue Stats
107W - 95L
1,591 Elo+
Party 1
Pip
Pip
Platinum II
ballinberry
Pip
Platinum II
Level 742
Champion Stats
0W - 2L
1,343 SR
Queue Stats
98W - 67L
1,676 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 621
1,612 SR
1,617 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 501
1,705 SR
1,610 Elo+
Fernando
Fernando
Diamond V
Goatmobile
Fernando
Diamond V
Level 169
Champion Stats
9W - 4L
1,625 SR
Queue Stats
280W - 279L
1,623 Elo+
Solo
Makoa
Makoa
Platinum III
SerisIsFTier
Makoa
Platinum III
Level 383
Champion Stats
52W - 63L
1,581 SR
Queue Stats
1,438W - 1,394L
1,529 Elo+
Party 4
Io
Io
Diamond V
Squeeshi
Io
Diamond V
Level 999
Champion Stats
161W - 109L
1,791 SR
Queue Stats
883W - 836L
1,665 Elo+
Party 2
Lian
Lian
Platinum V
terminalDeath
Lian
Platinum V
Level 52
Champion Stats
4W - 4L
1,752 SR
Queue Stats
72W - 59L
1,575 Elo+
Party 4
Maeve
Maeve
Platinum II
ßlΦØdygenesis
Maeve
Platinum II
Level 904
Champion Stats
2W - 1L
1,779 SR
Queue Stats
508W - 473L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
8 / 6 / 11
3,308
195
117,000
44,003
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
7 / 11 / 11
3,326
196
102,172
137,925
16,185
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Androxus
VeniceBonnet
Androxus
52
13 / 14 / 8
3,378
199
96,756
55,238
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Barik
Xernorix
Barik
50
3 / 7 / 11
3,393
200
99,322
82,513
78,626
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
3 / 3 / 17
3,519
207
76,821
28,743
25,000
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
Vora
Team 1 Score

3

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Goatmobile
Fernando
39
2 / 8 / 13
4,740
279
46,427
140,389
260,142
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
9 / 7 / 11
4,150
244
67,032
180,715
71,591
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

59
1 / 4 / 30
4,997
294
43,873
38,825
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

34
13 / 8 / 13
4,096
241
94,223
57,806
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

58
16 / 7 / 10
4,129
243
96,867
74,336
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
8m 27s
92
Kill Participation
118
34
Kills
41
41
Deaths
34
58
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fernando
Goatmobile
Fernando
2
8
13
1.06
L
8
6
11
2.25
W
9
7
11
2.07
W
1
4
30
4
L
7
11
11
1.14
L
Androxus
VeniceBonnet
Androxus
13
14
8
1.21
L
Barik
Xernorix
Barik
3
7
11
1.21
L
3
3
17
3.83
W
13
8
13
2.44
W
16
7
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

492,071
Damage
348,422
348,422
Taken
492,071
119,811
Shielding
331,733
195,786
Healing
316,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Goatmobile
Fernando
46,427
32,963
0
7,157
140,389
260,142
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
117,000
112,676
1,977
11,524
44,003
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
67,032
63,245
0
10,208
180,715
71,591
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
43,873
39,282
251,274
27,712
38,825
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
102,172
74,415
0
27,900
137,925
16,185
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
VeniceBonnet
Androxus
96,756
80,730
0
816
55,238
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Xernorix
Barik
99,322
99,322
0
5,447
82,513
78,626
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,821
68,740
127,432
20,690
28,743
25,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
94,223
92,269
0
5,104
57,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
96,867
96,116
0
15,189
74,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role