Player Matchup

Imani
Imani
Donity
Imani
Level 421
Champion Stats
184W - 138L
1,621 SR
Queue Stats
763W - 788L
1,547 Elo+
Solo
Mal'Damba
Mal'Damba
GATUBELA
Mal'Damba
Level 999
Champion Stats
107W - 106L
1,579 SR
Queue Stats
1,296W - 1,319L
1,621 Elo+
Solo
Azaan
Azaan
Jonkenkhel
Azaan
Level 60
Champion Stats
6W - 1L
1,500 SR
Queue Stats
32W - 28L
1,578 Elo+
Party 1
Inara
Inara
MakimaDog
Inara
Level 49
Champion Stats
4W - 3L
1,689 SR
Queue Stats
54W - 51L
1,527 Elo+
Party 1
Kasumi
Kasumi
Melandru
Kasumi
Level 504
Champion Stats
30W - 37L
1,561 SR
Queue Stats
1,115W - 1,138L
1,588 Elo+
Solo
Team Averages
Level 407
1,590 SR
1,572 Elo+

VS

Team Averages
Level 326
1,586 SR
1,581 Elo+
Vivian
Vivian
AstraaNova
Vivian
Level 219
Champion Stats
0W - 1L
1,500 SR
Queue Stats
479W - 455L
1,588 Elo+
Solo
Fernando
Fernando
Awesomenator110
Fernando
Level 189
Champion Stats
5W - 5L
1,605 SR
Queue Stats
186W - 195L
1,504 Elo+
Solo
Willo
Willo
KrunchyBoi
Willo
Level 213
Champion Stats
37W - 39L
1,590 SR
Queue Stats
278W - 267L
1,620 Elo+
Solo
Tyra
Tyra
RhythmAngel
Tyra
Level 165
Champion Stats
21W - 19L
1,567 SR
Queue Stats
385W - 363L
1,610 Elo+
Solo
Rei
Rei
Tekfury
Rei
Level 846
Champion Stats
687W - 508L
1,666 SR
Queue Stats
2,372W - 2,339L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Donity
Imani
58
23 / 8 / 10
4,408
276
137,095
47,645
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Mal'Damba
GATUBELA
Mal'Damba
57
2 / 4 / 18
4,345
272
25,976
25,042
4,430
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Level 1

Azaan
35
8 / 13 / 8
3,234
202
52,064
99,055
49,551
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Inara
MakimaDog
Inara
20
3 / 9 / 10
3,431
214
48,549
118,286
91,538
Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Kasumi
Melandru
Kasumi
57
14 / 9 / 9
3,465
217
66,470
40,829
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
AstraaNova
Vivian
54
8 / 13 / 15
2,843
178
43,196
51,379
6,194
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Fernando
40
9 / 5 / 12
4,027
252
75,954
131,478
116,255
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
57
12 / 10 / 8
3,296
206
69,825
41,323
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

56
11 / 14 / 15
3,521
220
92,864
57,112
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
39
3 / 9 / 21
3,649
228
49,018
48,862
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
7m 9s
105
Kill Participation
114
50
Kills
43
43
Deaths
51
55
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Vivian
AstraaNova
Vivian
8
13
15
1.19
L
Fernando
9
5
12
3
W
Imani
Donity
Imani
23
8
10
3.5
W
Mal'Damba
GATUBELA
Mal'Damba
2
4
18
2.75
W
Azaan
8
13
8
0.92
L
Willo
12
10
8
1.6
W
Inara
MakimaDog
Inara
3
9
10
0.89
W
Kasumi
Melandru
Kasumi
14
9
9
2.06
L
11
14
15
1.32
L
Rei
3
9
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,154
Damage
330,857
330,857
Taken
330,154
145,519
Shielding
122,449
170,054
Healing
171,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
AstraaNova
Vivian
43,196
38,932
880
3,307
51,379
6,194
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Fernando
75,954
53,924
0
16,573
131,478
116,255
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
Donity
Imani
137,095
36,399
0
4,331
47,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Mal'Damba
GATUBELA
Mal'Damba
25,976
13,680
114,107
15,854
25,042
4,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
52,064
35,748
0
10,869
99,055
49,551
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Willo
69,825
61,118
0
5,318
41,323
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Inara
MakimaDog
Inara
48,549
43,057
0
12,934
118,286
91,538
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Kasumi
Melandru
Kasumi
66,470
41,152
1,012
10,947
40,829
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
92,864
74,701
0
1,135
57,112
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Rei
49,018
33,776
115,807
28,960
48,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role