Player Matchup

Jenos
Jenos
Limonagrio1707
Jenos
Level 42
Champion Stats
2W - 1L
1,500 SR
Queue Stats
116W - 117L
1,561 Elo+
Party 1
Corvus
Corvus
NokyoX
Corvus
Level 578
Champion Stats
11W - 8L
1,465 SR
Queue Stats
159W - 168L
1,544 Elo+
Party 1
Barik
Barik
Yebagirl
Barik
Level 999
Champion Stats
222W - 242L
1,512 SR
Queue Stats
2,707W - 2,767L
1,555 Elo+
Solo
Saati
Saati
emilreyesxd
Saati
Level 127
Champion Stats
8W - 8L
1,442 SR
Queue Stats
107W - 104L
1,492 Elo+
Party 1
Rei
Rei
olivelra
Rei
Level 173
Champion Stats
17W - 22L
1,533 SR
Queue Stats
356W - 398L
1,575 Elo+
Solo
Team Averages
Level 384
1,490 SR
1,545 Elo+

VS

Team Averages
Level 466
1,549 SR
1,538 Elo+
Vora
Vora
District255
Vora
Level 156
Champion Stats
11W - 20L
1,487 SR
Queue Stats
68W - 79L
1,517 Elo+
Party 2
Octavia
Octavia
MiralDeaD
Octavia
Level 408
Champion Stats
118W - 144L
1,522 SR
Queue Stats
1,346W - 1,367L
1,532 Elo+
Solo
Skye
Skye
Nonamejola3
Skye
Level 461
Champion Stats
25W - 22L
1,722 SR
Queue Stats
108W - 110L
1,529 Elo+
Party 2
Fernando
Fernando
Tk_Blacks
Fernando
Level 945
Champion Stats
13W - 19L
1,566 SR
Queue Stats
353W - 376L
1,589 Elo+
Party 2
Ying
Ying
iceeyman3
Ying
Level 360
Champion Stats
11W - 18L
1,448 SR
Queue Stats
184W - 206L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
6 / 6 / 30
3,464
231
30,975
40,101
9,805
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Corvus
NokyoX
Corvus
59
21 / 5 / 19
3,679
245
98,278
50,576
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Barik
Yebagirl
Barik
57
14 / 7 / 19
4,210
281
82,919
68,087
55,375
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

50
12 / 7 / 10
3,280
219
47,060
35,955
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

52
4 / 12 / 16
3,276
218
45,596
52,901
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 12 / 7
2,703
180
76,726
48,529
2,764
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
MiralDeaD
Octavia
59
7 / 13 / 9
2,624
175
38,597
38,981
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

48
17 / 14 / 4
3,711
247
69,235
52,286
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
Tk_Blacks
Fernando
56
5 / 14 / 7
3,223
215
48,700
126,667
68,099
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
58
2 / 4 / 14
2,889
193
14,362
38,365
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 32s
Objective Time
6m 38s
151
Kill Participation
78
57
Kills
37
37
Deaths
57
94
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
12
7
0.79
W
6
6
30
3.5
L
Octavia
MiralDeaD
Octavia
7
13
9
0.88
W
Corvus
NokyoX
Corvus
21
5
19
6.1
L
17
14
4
1.36
L
Fernando
Tk_Blacks
Fernando
5
14
7
0.61
W
Barik
Yebagirl
Barik
14
7
19
3.36
W
12
7
10
2.43
L
Ying
2
4
14
2.25
W
4
12
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,828
Damage
247,620
247,620
Taken
304,828
65,180
Shielding
70,863
145,798
Healing
142,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,726
48,601
0
10,786
48,529
2,764
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,975
20,051
68,395
11,194
40,101
9,805
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
MiralDeaD
Octavia
38,597
34,865
1,111
3,402
38,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Corvus
NokyoX
Corvus
98,278
62,394
9,385
2,602
50,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
69,235
44,176
999
16,619
52,286
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Fernando
Tk_Blacks
Fernando
48,700
32,609
0
1,049
126,667
68,099

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Yebagirl
Barik
82,919
82,919
0
10,367
68,087
55,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,060
37,684
553
4,270
35,955
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
14,362
14,362
82,683
26,325
38,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,596
37,825
28,008
11,024
52,901
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role