Player Matchup

Raum
Raum
Silver III
MIB-MOB
Raum
Silver III
Level 999
Champion Stats
46W - 37L
1,655 SR
Queue Stats
414W - 416L
1,477 Elo+
Solo
Atlas
Atlas
Gold II
RootsSH
Atlas
Gold II
Level 999
Champion Stats
11W - 10L
1,611 SR
Queue Stats
780W - 751L
1,507 Elo+
Solo
Seris
Seris
Silver I
Trechowski27
Seris
Silver I
Level 999
Champion Stats
623W - 522L
1,545 SR
Queue Stats
1,100W - 1,127L
1,435 Elo+
Solo
Skye
Skye
Gold II
juliand974
Skye
Gold II
Level 617
Champion Stats
26W - 14L
1,682 SR
Queue Stats
1,267W - 1,280L
1,471 Elo+
Solo
Octavia
Octavia
Gold IV
yirwim13
Octavia
Gold IV
Level 999
Champion Stats
0W - 1L
1,669 SR
Queue Stats
89W - 70L
1,565 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 923
1,632 SR
1,491 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 587
1,634 SR
1,485 Elo+
Fernando
Fernando
Gold IV
ELViolaFurro
Fernando
Gold IV
Level 643
Champion Stats
186W - 143L
1,660 SR
Queue Stats
702W - 714L
1,527 Elo+
Party 1
Zhin
Zhin
Gold III
JUPSKI
Zhin
Gold III
Level 711
Champion Stats
28W - 21L
1,670 SR
Queue Stats
454W - 436L
1,525 Elo+
Party 2
Jenos
Jenos
Platinum II
SalvatiønSCZ
Jenos
Platinum II
Level 999
Champion Stats
39W - 36L
1,597 SR
Queue Stats
690W - 654L
1,547 Elo+
Party 1
Ruckus
Ruckus
Qualifying
Tony da 1st
Ruckus
Qualifying
Level 271
Champion Stats
3W - 0L
1,476 SR
Queue Stats
24W - 28L
1,357 Elo+
Solo
Imani
Imani
Gold V
VicNice
Imani
Gold V
Level 313
Champion Stats
3W - 1L
1,766 SR
Queue Stats
128W - 127L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
MIB-MOB
Raum
57
2 / 10 / 4
1,935
215
41,120
134,049
8,600
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Atlas
RootsSH
Atlas
59
1 / 8 / 1
1,652
184
21,825
76,772
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
0 / 8 / 4
1,639
182
24,541
38,155
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
3 / 11 / 2
1,664
185
39,784
47,403
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Octavia
yirwim13
Octavia
60
3 / 12 / 2
963
107
37,648
38,936
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bans
VatuVora
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ELViolaFurro
Fernando
58
5 / 1 / 17
3,003
334
51,657
40,848
71,478
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
JUPSKI
Zhin
58
13 / 3 / 19
2,892
321
74,617
27,512
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
8 / 1 / 28
3,200
356
33,929
12,861
6,291
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
55
3 / 4 / 15
2,604
289
43,480
43,247
16,395
Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Imani
VicNice
Imani
58
20 / 0 / 15
3,578
398
131,632
40,450
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 8s
Objective Time
10m 16s
22
Kill Participation
143
9
Kills
49
49
Deaths
9
13
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fernando
ELViolaFurro
Fernando
5
1
17
13.5
W
Zhin
JUPSKI
Zhin
13
3
19
7.5
L
Raum
MIB-MOB
Raum
2
10
4
0.4
L
Atlas
RootsSH
Atlas
1
8
1
0.19
W
8
1
28
22
W
Ruckus
3
4
15
2.63
L
0
8
4
0.25
W
Imani
VicNice
Imani
20
0
15
27.5
L
3
11
2
0.36
L
Octavia
yirwim13
Octavia
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,918
Damage
335,315
335,315
Taken
164,918
8,600
Shielding
94,164
111,718
Healing
127,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ELViolaFurro
Fernando
51,657
37,425
0
2,792
40,848
71,478
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
JUPSKI
Zhin
74,617
67,617
2,432
12,782
27,512
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Raum
MIB-MOB
Raum
41,120
34,503
10,250
12,218
134,049
8,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
RootsSH
Atlas
21,825
21,825
0
1,958
76,772
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
33,929
26,964
90,182
9,973
12,861
6,291
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
43,480
33,205
0
5,646
43,247
16,395
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
24,541
18,439
42,759
15,248
38,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
VicNice
Imani
131,632
60,863
0
3,400
40,450
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,784
31,254
7,573
19,474
47,403
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
yirwim13
Octavia
37,648
30,254
125
2,113
38,936
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role