Player Matchup

Fernando
Fernando
Silver II
KM1KC
Fernando
Silver II
Level 51
Champion Stats
3W - 4L
1,563 SR
Queue Stats
26W - 24L
1,449 Elo+
Solo
Ash
Ash
Silver V
NightOwlAsh4623
Ash
Silver V
Level 71
Champion Stats
73W - 54L
1,626 SR
Queue Stats
160W - 162L
1,444 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
OGStallion
Mal'Damba
Gold III
Level 999
Champion Stats
15W - 23L
1,536 SR
Queue Stats
513W - 516L
1,599 Elo+
Solo
Vora
Vora
Bronze II
ZSnowMan
Vora
Bronze II
Level 311
Champion Stats
1W - 2L
1,477 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo
Tyra
Tyra
Gold I
xRangex
Tyra
Gold I
Level 999
Champion Stats
9W - 8L
1,711 SR
Queue Stats
328W - 286L
1,540 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 486
1,583 SR
1,480 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 282
1,679 SR
1,457 Elo+
Jenos
Jenos
Gold III
DEMlAS
Jenos
Gold III
Level 124
Champion Stats
3W - 3L
1,500 SR
Queue Stats
73W - 82L
1,408 Elo+
Solo
Gold IV
Platanosalvaje
Unknown
Gold IV
Level 45
Champion Stats
15W - 9L
1,760 SR
Queue Stats
65W - 68L
1,578 Elo+
Solo
Buck
Buck
Gold II
RootsSH
Buck
Gold II
Level 999
Champion Stats
15W - 22L
1,549 SR
Queue Stats
780W - 751L
1,505 Elo+
Solo
Inara
Inara
Silver IV
leonardo99553
Inara
Silver IV
Level 49
Champion Stats
4W - 2L
1,863 SR
Queue Stats
49W - 74L
1,354 Elo+
Solo
Terminus
Terminus
Silver I
xM4730
Terminus
Silver I
Level 194
Champion Stats
7W - 1L
1,723 SR
Queue Stats
43W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KM1KC
Fernando
35
6 / 17 / 12
4,070
239
77,012
132,968
104,290
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

18
4 / 15 / 12
3,474
204
65,432
104,783
66,250
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Mal'Damba
OGStallion
Mal'Damba
60
10 / 8 / 18
3,622
213
55,730
34,626
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
59
24 / 16 / 4
4,384
258
109,376
67,524
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
xRangex
Tyra
58
10 / 12 / 21
4,218
248
151,366
57,365
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DEMlAS
Jenos
39
1 / 10 / 48
4,874
287
25,617
36,792
9,924
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

31
23 / 12 / 26
5,174
304
147,793
71,266
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Buck
RootsSH
Buck
59
21 / 13 / 10
4,514
266
85,410
81,094
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

37
10 / 10 / 19
4,945
291
62,895
133,111
99,529
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Terminus
xM4730
Terminus
60
13 / 7 / 14
4,090
241
75,551
136,653
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
9m 5s
121
Kill Participation
185
54
Kills
68
68
Deaths
52
67
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Jenos
DEMlAS
Jenos
1
10
48
2.5
L
Fernando
KM1KC
Fernando
6
17
12
0.71
L
4
15
12
0.67
L
Mal'Damba
OGStallion
Mal'Damba
10
8
18
2.38
W
23
12
26
3
W
Buck
RootsSH
Buck
21
13
10
2
L
Vora
24
16
4
1.63
W
10
10
19
1.95
W
Terminus
xM4730
Terminus
13
7
14
2.86
L
Tyra
xRangex
Tyra
10
12
21
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

458,916
Damage
397,266
397,266
Taken
458,916
170,540
Shielding
109,453
135,622
Healing
276,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DEMlAS
Jenos
25,617
17,713
189,170
14,155
36,792
9,924
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
KM1KC
Fernando
77,012
32,129
0
19,632
132,968
104,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
65,432
59,390
0
1,270
104,783
66,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Mal'Damba
OGStallion
Mal'Damba
55,730
27,285
85,627
12,895
34,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
147,793
111,168
0
1,619
71,266
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Buck
RootsSH
Buck
85,410
77,778
0
15,732
81,094
0

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
109,376
74,208
0
12,667
67,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
62,895
52,245
0
17,233
133,111
99,529
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
xM4730
Terminus
75,551
62,074
3,110
35,869
136,653
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Tyra
xRangex
Tyra
151,366
92,538
0
3,531
57,365
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role