Player Matchup
VS
Match Stats

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Level 2

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 24%.
Level 3

Infernal Reload
Weapon
Increase your Reload Speed by 14%.
Level 2

Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3

Apocalypse
Juggernaut
Heal for 750 for each champion hit by Juggernaut.
Level 5

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 15.
Level 1

Charisma
Armor
Increase your maximum Health by 250.
Level 5

Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3

Totemic Rescue
Armor
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Level 1

Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1

Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Level 1

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5

Level 1
Team 1 Score
3
VS
Team 2 Score
4

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Infamy
Armor
Increase your maximum Health by 250.
Level 5

Heartless
Armor
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Level 3

Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2

Fuel for the Fire
Whirl
Increase your Movement Speed by 15% for 2s after using Whirl.
Level 3

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 20% faster.
Level 4

Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Desperation
Armor
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Level 3

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 14%.
Level 2

Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 1.2s.
Level 2

Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2

Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1

Sea Dogs
Armor
Increase the Healing you receive by 25% while at or below 50% Health.
Level 5

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Reckless Barrage
Broadside
Heal for 250 for each enemy hit by Broadside.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
