Player Matchup

Torvald
Torvald
NedMen
Torvald
Level 148
Champion Stats
10W - 9L
1,585 SR
Queue Stats
152W - 155L
1,490 Elo+
Party 3
Caspian
Caspian
Psycko089
Caspian
Level 982
Champion Stats
252W - 236L
1,591 SR
Queue Stats
1,008W - 1,010L
1,599 Elo+
Party 1
Jenos
Jenos
SchikFnitzel
Jenos
Level 622
Champion Stats
315W - 328L
1,586 SR
Queue Stats
785W - 754L
1,543 Elo+
Solo
Saati
Saati
aznee_uzamaki
Saati
Level 531
Champion Stats
116W - 146L
1,512 SR
Queue Stats
2,063W - 2,047L
1,572 Elo+
Party 1
Octavia
Octavia
potatoF9
Octavia
Level 87
Champion Stats
0W - 1L
1,281 SR
Queue Stats
266W - 258L
1,493 Elo+
Party 3
Team Averages
Level 474
1,511 SR
1,539 Elo+

VS

Team Averages
Level 171
1,654 SR
1,525 Elo+
Koga
Koga
Blackflame9
Koga
Level 428
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,579 Elo+
Solo
Raum
Raum
COLTS SRT
Raum
Level 219
Champion Stats
12W - 6L
1,807 SR
Queue Stats
165W - 158L
1,580 Elo+
Solo
Octavia
Octavia
Dbl_Chked_Potato
Octavia
Level 67
Champion Stats
3W - 2L
1,530 SR
Queue Stats
75W - 68L
1,526 Elo+
Party 2
Saati
Saati
Zombieherder18
Saati
Level 63
Champion Stats
3W - 0L
1,915 SR
Queue Stats
78W - 87L
1,467 Elo+
Party 2
Io
Io
bubblgumprincss
Io
Level 77
Champion Stats
53W - 51L
1,517 SR
Queue Stats
84W - 89L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
NedMen
Torvald
59
12 / 14 / 27
5,299
265
96,732
75,521
172,253
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Caspian
Psycko089
Caspian
59
23 / 21 / 15
4,679
234
99,999
74,220
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

58
7 / 17 / 29
4,279
214
59,352
58,739
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
20 / 11 / 14
4,679
234
122,691
75,969
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Octavia
potatoF9
Octavia
50
11 / 20 / 14
3,804
190
75,122
71,138
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
29 / 15 / 18
5,273
264
119,125
57,460
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Raum
42
6 / 13 / 26
4,849
242
41,947
187,816
0
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

40
18 / 19 / 13
4,341
217
57,771
74,867
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

58
29 / 13 / 16
5,846
292
120,036
66,619
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

15
1 / 13 / 25
4,069
203
16,708
67,134
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
11m 10s
172
Kill Participation
181
73
Kills
83
83
Deaths
73
99
Assists
98
Player
Kills
Deaths
Assists
KDA
W
29
15
18
2.53
W
Raum
6
13
26
1.46
W
18
19
13
1.29
L
Torvald
NedMen
Torvald
12
14
27
1.82
L
Caspian
Psycko089
Caspian
23
21
15
1.45
L
7
17
29
1.26
W
29
13
16
2.85
L
20
11
14
2.45
W
1
13
25
1.04
L
Octavia
potatoF9
Octavia
11
20
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,896
Damage
355,587
355,587
Taken
453,896
172,253
Shielding
0
131,304
Healing
169,059
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
119,125
101,428
3,843
18,243
57,460
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Raum
41,947
27,921
0
24,310
187,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,771
55,341
2,834
19,253
74,867
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
NedMen
Torvald
96,732
75,234
2,333
1,676
75,521
172,253
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Caspian
Psycko089
Caspian
99,999
79,018
0
5,173
74,220
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
59,352
46,045
93,961
19,513
58,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
120,036
90,711
0
1,799
66,619
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
122,691
102,476
0
4,859
75,969
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
16,708
12,906
60,810
37,967
67,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Octavia
potatoF9
Octavia
75,122
70,299
0
3,789
71,138
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role