Player Matchup
VS
Match Stats

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Level 2

Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3

Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Condemnation
Armor
Increase the Healing you do by 15% while at or below 70% Health.
Level 3

Extraplanar Power
Projection
Increase your Movement Speed by 6% for 3s after activating Projection.
Level 1

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Moonlit Haunting
Heal for 85 every 0.25s during Body and Soul.
Level 5

Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Level 1

Soul Siphon
Increase the duration of Body and Soul by 0.4s.
Level 4

Limitless
Decrease the Cooldown of Body and Soul by 0.6s.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Level 2

Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Winddancer
Protection
Increase the Movement Speed of your Protection target by 10% for 2s.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Eldritch Speed
Recharge
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Level 5

Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1

Deadly Edict
Reduce the Cooldown of Conviction by 0.6s after using Reckoning.
Level 2

Depths of Despair
Reduce the damage you take by 16% for 2s after activating Conviction.
Level 4

Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5

Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1

Quick Release
Nade Launcher
Generate 2 Ammo after using Nade Launcher.
Level 1

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 32% of its base value.
Level 4

What May Come
Tendril
Reduce the damage you take by 16% for 3s after activating Tendril.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
