Player Matchup
VS
Match Stats

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Tangible
Armor
Increase your maximum Health by 150.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Sidereal
Weapon
Increase your maximum Health by 250.
Level 5

Inertia
Weapon
Increase your Reload Speed by 5%.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4

Triumphant Ascension
Soul Harvest
Heal for 400 after activating Soul Harvest.
Level 4

Abyssal Connections
Ignition
Gain a 200-Health Shield for 3s after activating Ignition.
Level 2

Hellish Lodestones
Ignition
Reduce your damage taken by 6% for 3s after activating Ignition.
Level 2

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Level 2

Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4

Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1

Ninja
Hidden
Increase your Movement Speed by 5% while Hidden is active.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Victory Rush
Weapon
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3

Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

The Maw's Embrace
Weapon
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Level 4

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 1.4s.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 1.5s.
Level 3

Ephemeral
Weapon
Increase your Reload Speed by 40%.
Level 5

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.