Player Matchup

Ruckus
Ruckus
Caeiro37
Ruckus
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,412 Elo+
Party 2
Io
Io
Cigas7
Io
Level 63
Champion Stats
1W - 1L
1,202 SR
Queue Stats
133W - 133L
1,498 Elo+
Party 2
Vatu
Vatu
Følsom
Vatu
Level 27
Champion Stats
48W - 26L
1,621 SR
Queue Stats
49W - 26L
1,596 Elo+
Solo
Talus
Talus
SM4RTr
Talus
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,491 Elo+
Party 2
Octavia
Octavia
TiagoRuela
Octavia
Level 30
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,437 Elo+
Party 2
Team Averages
Level 29
1,465 SR
1,487 Elo+

VS

Team Averages
Level 216
1,601 SR
1,521 Elo+
Pip
Pip
GodlyInstincts
Pip
Level 999
Champion Stats
1W - 2L
1,577 SR
Queue Stats
98W - 106L
1,516 Elo+
Party 1
Atlas
Atlas
Quickslaver
Atlas
Level 14
Champion Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,424 Elo+
Party 1
Khan
Khan
SlyApprentice10
Khan
Level 24
Champion Stats
4W - 6L
1,633 SR
Queue Stats
45W - 60L
1,498 Elo+
Party 1
Tiberius
Tiberius
prolynoob
Tiberius
Level 18
Champion Stats
11W - 12L
1,549 SR
Queue Stats
33W - 46L
1,413 Elo+
Party 1
Koga
Koga
sd0xnyz4vtra
Koga
Level 27
Champion Stats
109W - 81L
1,747 SR
Queue Stats
109W - 86L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Caeiro37
Ruckus
11
8 / 11 / 14
4,160
320
57,397
77,678
52,003
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Io
56
5 / 14 / 13
3,215
247
32,027
42,289
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Vatu
Følsom
Vatu
3
24 / 8 / 12
4,678
360
105,749
51,043
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Talus
SM4RTr
Talus
6
5 / 13 / 14
3,137
241
42,107
38,385
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
TiagoRuela
Octavia
20
10 / 12 / 8
3,528
271
54,512
46,489
35,275
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 14 / 11
2,626
202
22,368
48,396
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

12
9 / 8 / 14
2,323
179
43,143
96,414
1,456
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

14
5 / 8 / 16
2,395
184
41,603
68,619
21,854
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Tiberius
prolynoob
Tiberius
6
5 / 12 / 10
1,984
153
38,140
38,998
0
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

5
32 / 10 / 9
3,737
287
110,630
39,365
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
2m 21s
113
Kill Participation
118
52
Kills
58
58
Deaths
52
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ruckus
Caeiro37
Ruckus
8
11
14
1.36
W
Io
5
14
13
0.82
W
Vatu
Følsom
Vatu
24
8
12
3.75
L
7
14
11
0.89
L
9
8
14
2
W
Talus
SM4RTr
Talus
5
13
14
0.92
L
5
8
16
1.63
W
Octavia
TiagoRuela
Octavia
10
12
8
1.17
L
Tiberius
prolynoob
Tiberius
5
12
10
0.83
L
32
10
9
3.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,792
Damage
255,884
255,884
Taken
291,792
87,278
Shielding
23,310
86,428
Healing
132,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
Caeiro37
Ruckus
57,397
44,759
0
5,128
77,678
52,003
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Io
32,027
30,227
31,789
10,477
42,289
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vatu
Følsom
Vatu
105,749
82,191
2,538
21,452
51,043
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
22,368
20,149
62,011
16,450
48,396
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,143
43,143
0
8,264
96,414
1,456

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Talus
SM4RTr
Talus
42,107
37,297
0
2,431
38,385
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
41,603
37,650
2,541
8,083
68,619
21,854
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
TiagoRuela
Octavia
54,512
47,829
3,255
9,358
46,489
35,275
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tiberius
prolynoob
Tiberius
38,140
35,122
0
2,486
38,998
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
110,630
63,582
2,644
29,864
39,365
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role