Player Matchup

Mal'Damba
Mal'Damba
Eldxsie
Mal'Damba
Level 709
Champion Stats
108W - 100L
1,654 SR
Queue Stats
955W - 917L
1,582 Elo+
Solo
Drogoz
Drogoz
Maks131313
Drogoz
Level 121
Champion Stats
35W - 23L
1,654 SR
Queue Stats
169W - 167L
1,526 Elo+
Party 1
Atlas
Atlas
MoJIeKyJIa
Atlas
Level 61
Champion Stats
9W - 4L
1,658 SR
Queue Stats
120W - 123L
1,439 Elo+
Party 1
Skye
Skye
PawelekDiabelek
Skye
Level 68
Champion Stats
117W - 105L
1,592 SR
Queue Stats
117W - 105L
1,551 Elo+
Solo
Evie
Evie
eren-zkjs20
Evie
Level 91
Champion Stats
24W - 45L
1,302 SR
Queue Stats
386W - 347L
1,620 Elo+
Solo
Team Averages
Level 210
1,572 SR
1,544 Elo+

VS

Team Averages
Level 114
1,531 SR
1,579 Elo+
Viktor
Viktor
Ichbineinbabo
Viktor
Level 34
Champion Stats
0W - 2L
1,081 SR
Queue Stats
45W - 34L
1,528 Elo+
Solo
Octavia
Octavia
RazorLag
Octavia
Level 38
Champion Stats
0W - 1L
1,633 SR
Queue Stats
22W - 18L
1,555 Elo+
Solo
Koga
Koga
RØNlN
Koga
Level 177
Champion Stats
16W - 11L
1,707 SR
Queue Stats
92W - 86L
1,585 Elo+
Solo
Ash
Ash
Serolol
Ash
Level 155
Champion Stats
25W - 13L
1,731 SR
Queue Stats
140W - 133L
1,612 Elo+
Solo
Grohk
Grohk
kkjfhnjkldfbjkd
Grohk
Level 167
Champion Stats
1W - 2L
1,500 SR
Queue Stats
19W - 13L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Eldxsie
Mal'Damba
59
4 / 5 / 27
3,605
300
30,775
37,358
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Drogoz
Maks131313
Drogoz
56
8 / 8 / 8
2,821
235
36,250
32,611
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Atlas
26
7 / 6 / 19
3,546
296
39,104
99,480
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

46
23 / 4 / 11
4,083
340
55,768
22,697
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

26
14 / 4 / 9
3,283
274
57,079
44,246
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.75s.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
9 / 10 / 2
2,718
227
72,720
43,753
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Octavia
RazorLag
Octavia
44
1 / 12 / 10
1,833
153
33,267
40,744
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Koga
RØNlN
Koga
48
14 / 9 / 2
2,582
215
69,131
31,220
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ash
59
1 / 11 / 8
2,335
195
41,131
60,357
92,772
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

48
2 / 15 / 6
1,327
111
20,143
42,902
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 11s
Objective Time
4m 4s
130
Kill Participation
55
56
Kills
27
27
Deaths
57
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Eldxsie
Mal'Damba
4
5
27
3.5
L
9
10
2
1
W
Drogoz
Maks131313
Drogoz
8
8
8
1.5
W
Atlas
7
6
19
2.75
W
23
4
11
7.13
L
Octavia
RazorLag
Octavia
1
12
10
0.5
L
Koga
RØNlN
Koga
14
9
2
1.67
L
Ash
1
11
8
0.45
W
14
4
9
4.63
L
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,976
Damage
236,392
236,392
Taken
218,976
0
Shielding
92,772
131,547
Healing
73,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Eldxsie
Mal'Damba
30,775
19,500
84,914
25,685
37,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
72,720
52,734
0
14,888
43,753
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Drogoz
Maks131313
Drogoz
36,250
32,667
1,968
2,148
32,611
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Atlas
39,104
39,104
0
8,412
99,480
0

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
55,768
42,319
0
1,597
22,697
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
RazorLag
Octavia
33,267
31,817
1,907
11,618
40,744
0
L
Koga
RØNlN
Koga
69,131
46,948
180
21,258
31,220
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
41,131
37,255
0
4,764
60,357
92,772
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
57,079
55,676
0
6,823
44,246
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,143
10,013
9,930
9,183
42,902
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role