Player Matchup

Vatu
Vatu
KevinAntrax_17
Vatu
Level 173
Champion Stats
5W - 8L
1,544 SR
Queue Stats
620W - 618L
1,530 Elo+
Solo
Azaan
Azaan
Luisdoenzz
Azaan
Level 141
Champion Stats
3W - 6L
1,416 SR
Queue Stats
365W - 356L
1,538 Elo+
Solo
Octavia
Octavia
MelyChanV2
Octavia
Level 999
Champion Stats
48W - 37L
1,615 SR
Queue Stats
598W - 482L
1,577 Elo+
Solo
Corvus
Corvus
Miragemach
Corvus
Level 78
Champion Stats
294W - 300L
1,558 SR
Queue Stats
594W - 598L
1,589 Elo+
Solo
Moji
Moji
palombo1000
Moji
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,413 Elo+
Solo
Team Averages
Level 287
1,527 SR
1,529 Elo+

VS

Team Averages
Level 519
1,537 SR
1,474 Elo+
Furia
Furia
MaystesGangstam
Furia
Level 932
Champion Stats
1W - 0L
1,299 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 1
Tyra
Tyra
MyohMya_
Tyra
Level 110
Champion Stats
12W - 5L
1,760 SR
Queue Stats
138W - 100L
1,581 Elo+
Solo
Maeve
Maeve
NathanDaleXII
Maeve
Level 365
Champion Stats
204W - 162L
1,567 SR
Queue Stats
743W - 718L
1,516 Elo+
Party 2
Terminus
Terminus
saintcody65
Terminus
Level 448
Champion Stats
169W - 122L
1,561 SR
Queue Stats
712W - 667L
1,518 Elo+
Party 2
Barik
Barik
the zOOkEEPERZ
Barik
Level 739
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 7 / 0
729
122
12,872
19,904
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Azaan
50
0 / 3 / 0
948
158
11,653
32,739
8,392
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Octavia
MelyChanV2
Octavia
59
2 / 5 / 0
1,268
211
24,459
21,780
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Corvus
Miragemach
Corvus
24
0 / 4 / 1
1,343
224
9,739
10,980
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

31
1 / 4 / 0
982
164
7,452
16,411
2,472

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 1 / 12
1,915
319
12,159
10,851
1,330
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Tyra
50
2 / 0 / 4
1,680
280
11,358
3,764
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
11 / 0 / 4
2,038
340
38,826
16,573
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Terminus
saintcody65
Terminus
59
7 / 1 / 6
1,932
322
29,391
23,471
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
2 / 0 / 6
2,400
400
10,080
11,516
10,347
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
5m 59s
4
Kill Participation
55
3
Kills
23
23
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Azaan
0
3
0
0
W
1
1
12
7
L
Octavia
MelyChanV2
Octavia
2
5
0
0.4
L
Corvus
Miragemach
Corvus
0
4
1
0.13
W
Tyra
2
0
4
4
W
11
0
4
13
L
1
4
0
0.25
W
Terminus
saintcody65
Terminus
7
1
6
10
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,175
Damage
101,814
101,814
Taken
66,175
10,864
Shielding
11,677
34,301
Healing
58,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,872
8,559
0
2,693
19,904
0

Level 1

Level 1

L
Azaan
11,653
10,322
0
4,410
32,739
8,392
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
12,159
7,784
28,894
8,106
10,851
1,330

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
MelyChanV2
Octavia
24,459
21,618
325
1,246
21,780
0

Level 1

L
Corvus
Miragemach
Corvus
9,739
7,469
18,842
1,136
10,980
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
11,358
7,813
0
671
3,764
0
W
38,826
37,866
0
10,255
16,573
0

Level 1

L
7,452
7,452
3,518
2,131
16,411
2,472
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
saintcody65
Terminus
29,391
20,454
0
8,113
23,471
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
10,080
10,080
0
2,827
11,516
10,347

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role