Player Matchup
VS
Match Stats

Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5

Hide
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4

Unknown Caller
Weapon
Increase your Reload Speed by 10%.
Level 2

Red Room
Trigger Discipline
Increase your Movement Speed by 16% while in Automatic fire mode.
Level 4

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Level 1

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 20%.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Totemic Rescue
Armor
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Level 3

Electrostatic
Weapon
Increase your Ammo regeneration speed by 48%.
Level 4

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4

Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 16%.
Level 2

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Level 4

Smithereens
Explosive Flask
Generate 4 Ammo for each enemy hit by Explosive Flask.
Level 4

Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Level 1

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Watchtower
Siege Shield
Increase the Health of Siege Shield by 250.
Level 1

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Dreadnought
Armor
Increase your maximum Health by 250.
Level 5

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5

Level 1

Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5

Bullet Hopper
Increase your maximum Ammo by 1.
Level 1

Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2

Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4

Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5

Bully
Net Shot
Gain 12% Lifesteal against targets Slowed by Net Shot.
Level 1

Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Level 2

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3

Momentum
Heroic Leap
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Level 4

Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1

Bushwhack
Quick Switch
Swapping to your Pistol grants 40% Lifesteal for 3s.
Level 4

Tactical Retreat
Stealth
Increase your Movement Speed by 20% for 2s after entering Stealth.
Level 2

Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.