Player Matchup

Fernando
Fernando
Firebolt2675
Fernando
Level 176
Champion Stats
31W - 26L
1,605 SR
Queue Stats
269W - 232L
1,633 Elo+
Party 3
Octavia
Octavia
Ironstatueturts
Octavia
Level 53
Champion Stats
4W - 4L
1,303 SR
Queue Stats
132W - 102L
1,512 Elo+
Solo
Moji
Moji
KaynsToes
Moji
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
131W - 112L
1,622 Elo+
Party 3
Ying
Ying
TwilightPyro
Ying
Level 139
Champion Stats
127W - 94L
1,642 SR
Queue Stats
193W - 175L
1,622 Elo+
Party 3
Lex
Lex
raycherito
Lex
Level 277
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,570 Elo+
Solo
Team Averages
Level 139
1,510 SR
1,592 Elo+

VS

Team Averages
Level 67
1,575 SR
1,535 Elo+
Corvus
Corvus
DaHighkage
Corvus
Level 30
Champion Stats
4W - 6L
1,550 SR
Queue Stats
9W - 13L
1,530 Elo+
Party 1
Terminus
Terminus
ORPkubson
Terminus
Level 101
Champion Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,505 Elo+
Party 2
Koga
Koga
Reeht
Koga
Level 62
Champion Stats
8W - 10L
1,636 SR
Queue Stats
17W - 20L
1,522 Elo+
Party 2
Maeve
Maeve
iR gogeta510
Maeve
Level 90
Champion Stats
4W - 5L
1,594 SR
Queue Stats
15W - 15L
1,546 Elo+
Party 1
Vora
Vora
kaiyzi
Vora
Level 51
Champion Stats
4W - 5L
1,593 SR
Queue Stats
10W - 9L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Firebolt2675
Fernando
54
11 / 8 / 19
6,351
397
63,011
139,414
122,129
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
14 / 8 / 29
4,416
276
100,509
48,819
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Moji
57
17 / 6 / 27
6,732
421
71,791
63,207
34,091

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

29
3 / 10 / 33
4,879
305
49,670
39,957
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
19 / 11 / 23
4,540
284
70,759
47,845
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DaHighkage
Corvus
44
1 / 15 / 21
3,684
230
37,043
49,728
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
ORPkubson
Terminus
18
5 / 11 / 12
5,473
342
60,199
141,555
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Koga
Reeht
Koga
33
14 / 14 / 8
3,909
244
104,171
46,709
1,650
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

21
7 / 12 / 8
3,062
191
49,892
51,139
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Vora
kaiyzi
Vora
17
16 / 9 / 9
4,134
258
87,937
66,609
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 22s
Objective Time
7m 52s
195
Kill Participation
101
64
Kills
43
43
Deaths
61
131
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Corvus
DaHighkage
Corvus
1
15
21
0.77
W
Fernando
Firebolt2675
Fernando
11
8
19
2.56
W
14
8
29
3.56
W
Moji
17
6
27
5.08
L
Terminus
ORPkubson
Terminus
5
11
12
1
L
Koga
Reeht
Koga
14
14
8
1.29
W
3
10
33
1.95
L
7
12
8
0.92
L
Vora
kaiyzi
Vora
16
9
9
2.28
W
19
11
23
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,740
Damage
339,242
339,242
Taken
355,740
156,220
Shielding
1,650
214,614
Healing
182,992
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
DaHighkage
Corvus
37,043
24,654
101,656
14,761
49,728
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Firebolt2675
Fernando
63,011
46,738
0
6,044
139,414
122,129

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 2

W
100,509
80,754
13,201
11,020
48,819
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
71,791
71,791
63,521
10,163
63,207
34,091

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Terminus
ORPkubson
Terminus
60,199
34,012
0
38,636
141,555
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Koga
Reeht
Koga
104,171
84,941
0
2,555
46,709
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

W
49,670
10,781
84,238
15,142
39,957
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
49,892
46,420
0
5,609
51,139
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
kaiyzi
Vora
87,937
54,881
1,104
18,671
66,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
70,759
66,636
6,630
4,655
47,845
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role