Player Matchup

Jenos
Jenos
Andantinos
Jenos
Level 999
Champion Stats
322W - 270L
1,623 SR
Queue Stats
1,163W - 1,201L
1,587 Elo+
Solo
Saati
Saati
OfficialKijo
Saati
Level 376
Champion Stats
6W - 13L
1,530 SR
Queue Stats
799W - 680L
1,682 Elo+
Solo
Vora
Vora
SanDamic
Vora
Level 58
Champion Stats
80W - 72L
1,588 SR
Queue Stats
108W - 99L
1,588 Elo+
Solo
Barik
Barik
xxdestructor9xx
Barik
Level 40
Champion Stats
3W - 2L
1,680 SR
Queue Stats
285W - 179L
1,715 Elo+
Solo
Makoa
Makoa
Ðøçîš
Makoa
Level 999
Champion Stats
25W - 18L
1,678 SR
Queue Stats
690W - 705L
1,630 Elo+
Solo
Team Averages
Level 494
1,620 SR
1,640 Elo+

VS

Team Averages
Level 551
1,641 SR
1,631 Elo+
Kinessa
Kinessa
Akaiuta
Kinessa
Level 999
Champion Stats
24W - 25L
1,568 SR
Queue Stats
582W - 544L
1,681 Elo+
Solo
Inara
Inara
humburgsource
Inara
Level 999
Champion Stats
116W - 90L
1,618 SR
Queue Stats
1,062W - 1,025L
1,607 Elo+
Party 1
Buck
Buck
mornaysauce
Buck
Level 285
Champion Stats
16W - 7L
1,770 SR
Queue Stats
108W - 81L
1,664 Elo+
Party 1
Fernando
Fernando
sasanqua
Fernando
Level 165
Champion Stats
54W - 28L
1,694 SR
Queue Stats
113W - 101L
1,619 Elo+
Party 1
Mal'Damba
Mal'Damba
お水テンネンスイ
Mal'Damba
Level 308
Champion Stats
93W - 99L
1,554 SR
Queue Stats
275W - 274L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
19 / 5 / 35
6,836
342
83,213
33,593
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 12 / 19
3,988
199
125,596
70,200
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
25
17 / 28 / 11
4,043
202
83,739
90,010
6,395
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Level 1

38
9 / 9 / 26
4,967
248
115,760
132,696
123,808
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
60
9 / 12 / 14
4,333
217
94,426
173,736
84,435
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Akaiuta
Kinessa
59
18 / 16 / 23
4,914
246
117,472
58,959
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
17 / 13 / 18
5,979
299
101,031
155,309
24,547
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
22 / 16 / 17
5,527
276
119,214
87,321
1,912
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
sasanqua
Fernando
37
5 / 10 / 19
5,510
276
97,201
158,523
107,364
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
4 / 10 / 34
5,856
293
65,317
42,622
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 27s
Objective Time
18m 29s
170
Kill Participation
177
65
Kills
66
66
Deaths
65
105
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Akaiuta
Kinessa
18
16
23
1.84
L
Jenos
19
5
35
7.3
L
11
12
19
1.71
L
Vora
17
28
11
0.8
W
17
13
18
2
W
22
16
17
1.91
W
Fernando
sasanqua
Fernando
5
10
19
1.45
L
9
9
26
2.44
L
Makoa
9
12
14
1.33
W
4
10
34
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

502,734
Damage
500,235
500,235
Taken
502,734
214,638
Shielding
133,823
271,945
Healing
288,589
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Akaiuta
Kinessa
117,472
99,944
0
2,167
58,959
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
83,213
55,618
217,303
20,614
33,593
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
125,596
92,261
0
2,747
70,200
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
83,739
59,449
1,972
12,044
90,010
6,395
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
101,031
70,169
0
12,709
155,309
24,547
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
119,214
90,148
0
18,563
87,321
1,912

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
sasanqua
Fernando
97,201
71,929
0
5,177
158,523
107,364

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
115,760
115,760
0
9,589
132,696
123,808
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
94,426
88,346
0
7,676
173,736
84,435
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,317
26,933
232,374
17,599
42,622
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role