Player Matchup

Gold IV
Gewuerz-Gurke123
Unknown
Gold IV
Level 149
Champion Stats
23W - 28L
1,591 SR
Queue Stats
190W - 210L
1,456 Elo+
Solo
Fernando
Fernando
Silver V
HamagyMan
Fernando
Silver V
Level 93
Champion Stats
56W - 49L
1,585 SR
Queue Stats
73W - 73L
1,445 Elo+
Solo
Corvus
Corvus
Gold IV
Makhammer
Corvus
Gold IV
Level 73
Champion Stats
72W - 83L
1,545 SR
Queue Stats
132W - 131L
1,448 Elo+
Solo
Androxus
Androxus
Platinum IV
MoJIekyJI9pHbIu
Androxus
Platinum IV
Level 849
Champion Stats
283W - 314L
1,549 SR
Queue Stats
2,523W - 2,418L
1,554 Elo+
Party 1
Khan
Khan
Gold IV
Pontilimon
Khan
Gold IV
Level 999
Champion Stats
164W - 160L
1,589 SR
Queue Stats
1,293W - 1,247L
1,567 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 433
1,572 SR
1,494 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 430
1,552 SR
1,391 Elo+
Saati
Saati
Qualifying
ForgenÄ
Saati
Qualifying
Level 64
Champion Stats
2W - 5L
1,487 SR
Queue Stats
87W - 73L
1,381 Elo+
Solo
Skye
Skye
Qualifying
GAmiNgPotAtOOo
Skye
Qualifying
Level 35
Champion Stats
0W - 2L
1,494 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo
Ruckus
Ruckus
Silver III
SwagHrco
Ruckus
Silver III
Level 51
Champion Stats
3W - 3L
1,629 SR
Queue Stats
19W - 25L
1,437 Elo+
Solo
Rei
Rei
Gold III
TakeItIsii
Rei
Gold III
Level 999
Champion Stats
403W - 357L
1,603 SR
Queue Stats
1,504W - 1,536L
1,486 Elo+
Solo
Dredge
Dredge
Platinum III
WarchildZAa
Dredge
Platinum III
Level 999
Champion Stats
79W - 79L
1,546 SR
Queue Stats
674W - 661L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
15 / 14 / 20
4,356
256
88,473
65,612
0

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Fernando
HamagyMan
Fernando
21
11 / 14 / 10
4,238
249
64,138
151,371
71,105
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
Makhammer
Corvus
26
6 / 9 / 28
6,006
353
16,388
43,252
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
59
20 / 12 / 20
4,460
262
96,143
73,125
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
10 / 9 / 15
3,802
224
70,445
119,324
29,441
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ZhinVora
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ForgenÄ
Saati
21
23 / 14 / 15
4,888
288
146,489
69,585
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

26
4 / 19 / 16
3,306
194
53,523
58,181
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Ruckus
SwagHrco
Ruckus
49
7 / 11 / 19
4,561
268
86,784
87,469
86,783
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

59
5 / 10 / 25
4,098
241
44,105
52,863
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Dredge
59
19 / 8 / 11
4,665
274
121,783
67,489
7,585
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
10m 11s
155
Kill Participation
144
62
Kills
58
58
Deaths
62
93
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Saati
ForgenÄ
Saati
23
14
15
2.18
L
4
19
16
0.63
W
15
14
20
1.79
W
Fernando
HamagyMan
Fernando
11
14
10
1.14
W
Corvus
Makhammer
Corvus
6
9
28
2.22
W
Androxus
20
12
20
2.5
W
10
9
15
1.94
L
Ruckus
SwagHrco
Ruckus
7
11
19
1.5
L
5
10
25
1.75
L
Dredge
19
8
11
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,587
Damage
452,684
452,684
Taken
335,587
100,546
Shielding
94,368
245,379
Healing
159,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
ForgenÄ
Saati
146,489
60,702
0
1,163
69,585
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
53,523
33,430
3,112
7,589
58,181
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
88,473
62,662
6,928
13,430
65,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
HamagyMan
Fernando
64,138
33,360
0
18,939
151,371
71,105
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
Makhammer
Corvus
16,388
12,098
164,595
17,020
43,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Androxus
96,143
73,141
0
650
73,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
70,445
65,809
10,223
13,594
119,324
29,441

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
SwagHrco
Ruckus
86,784
67,743
0
918
87,469
86,783
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
44,105
31,909
110,493
29,691
52,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Dredge
121,783
92,566
0
6,064
67,489
7,585
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role