Player Matchup

Khan
Khan
Diamond V
Deviánt
Khan
Diamond V
Level 266
Champion Stats
99W - 88L
1,650 SR
Queue Stats
276W - 244L
1,609 Elo+
Solo
Jenos
Jenos
Gold IV
Gregoryvenzo
Jenos
Gold IV
Level 360
Champion Stats
117W - 87L
1,619 SR
Queue Stats
1,131W - 1,150L
1,454 Elo+
Party 2
Talus
Talus
Diamond V
Kohlks
Talus
Diamond V
Level 999
Champion Stats
43W - 27L
1,768 SR
Queue Stats
887W - 813L
1,555 Elo+
Solo
Saati
Saati
Platinum III
Tonzão
Saati
Platinum III
Level 999
Champion Stats
15W - 20L
1,591 SR
Queue Stats
541W - 515L
1,593 Elo+
Solo
Barik
Barik
Platinum V
guillegringo
Barik
Platinum V
Level 999
Champion Stats
31W - 34L
1,617 SR
Queue Stats
581W - 544L
1,539 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 725
1,649 SR
1,550 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 436
1,622 SR
1,588 Elo+
Cassie
Cassie
Platinum V
DefNotHugo
Cassie
Platinum V
Level 211
Champion Stats
10W - 7L
1,651 SR
Queue Stats
217W - 199L
1,574 Elo+
Party 1
Fernando
Fernando
Gold II
KingRealZILLA
Fernando
Gold II
Level 334
Champion Stats
12W - 8L
1,650 SR
Queue Stats
151W - 148L
1,561 Elo+
Solo
Io
Io
Platinum V
LLK226
Io
Platinum V
Level 502
Champion Stats
2W - 2L
1,648 SR
Queue Stats
48W - 39L
1,606 Elo+
Party 1
Vora
Vora
Platinum I
johanproxd
Vora
Platinum I
Level 999
Champion Stats
60W - 56L
1,671 SR
Queue Stats
653W - 604L
1,583 Elo+
Solo
Ash
Ash
Diamond IV
satanicluis
Ash
Diamond IV
Level 136
Champion Stats
0W - 3L
1,490 SR
Queue Stats
155W - 99L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
42
12 / 9 / 17
4,087
240
69,795
130,552
73,898
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
3 / 7 / 33
4,227
249
24,088
34,028
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
Kohlks
Talus
60
21 / 11 / 17
4,514
266
100,749
89,640
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
Tonzão
Saati
59
14 / 6 / 19
4,042
238
123,261
47,644
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
7 / 8 / 16
4,221
248
83,604
102,254
88,364
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
MakoaBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
Drogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
DefNotHugo
Cassie
57
11 / 13 / 18
4,268
251
111,534
66,284
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
KingRealZILLA
Fernando
54
9 / 12 / 12
4,512
265
79,156
131,844
97,801
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Io
48
1 / 9 / 19
5,087
299
34,290
38,834
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
10 / 15 / 9
3,377
199
84,172
53,706
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
10 / 8 / 15
4,045
238
94,966
110,829
46,546
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
8m 52s
159
Kill Participation
114
57
Kills
41
41
Deaths
57
102
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cassie
DefNotHugo
Cassie
11
13
18
1.54
W
Khan
12
9
17
2.28
W
3
7
33
2.79
L
Fernando
KingRealZILLA
Fernando
9
12
12
1.25
W
Talus
Kohlks
Talus
21
11
17
2.68
L
Io
1
9
19
1.17
W
Saati
Tonzão
Saati
14
6
19
3.92
W
7
8
16
1.88
L
10
15
9
0.97
L
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,497
Damage
404,118
404,118
Taken
401,497
162,262
Shielding
144,347
258,159
Healing
186,391
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
DefNotHugo
Cassie
111,534
86,689
0
4,913
66,284
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
69,795
65,804
14,643
34,936
130,552
73,898
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
24,088
17,783
156,586
16,383
34,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
KingRealZILLA
Fernando
79,156
40,214
0
11,331
131,844
97,801
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Talus
Kohlks
Talus
100,749
98,420
0
21,757
89,640
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Io
34,290
30,790
136,134
17,394
38,834
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Saati
Tonzão
Saati
123,261
89,982
0
3,250
47,644
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
83,604
83,604
0
10,604
102,254
88,364
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
84,172
63,881
0
8,768
53,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
94,966
90,966
0
7,851
110,829
46,546

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role