Player Matchup
VS
Match Stats

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Field Deploy
Turret
Heal for 40 each time one of your base Turrets hits an enemy.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Plated Leggings
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Level 3

Designer Armor
Increase your maximum Health by 40.
Level 1

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4

Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Infamy
Armor
Increase your maximum Health by 250.
Level 5

Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1

Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Level 5

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Swagger
Armor
Increase your maximum Health by 50.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Reinforced Standee
Increase the Health of Dead Ringer by 750hp.
Level 5

Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5

Sure Shot
Increase your Ultimate charge rate by 6%.
Level 2

Bullet Hopper
Increase your maximum Ammo by 1.
Level 1

Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2
