Player Matchup

Tyra
Tyra
Gold V
GrandMasterBony
Tyra
Gold V
Level 602
Champion Stats
30W - 11L
1,741 SR
Queue Stats
115W - 103L
1,493 Elo+
Solo
Seris
Seris
Platinum III
KellaraDawn
Seris
Platinum III
Level 850
Champion Stats
443W - 373L
1,674 SR
Queue Stats
502W - 484L
1,585 Elo+
Party 1
Jenos
Jenos
Gold V
NewEra Joker
Jenos
Gold V
Level 999
Champion Stats
69W - 48L
1,644 SR
Queue Stats
146W - 133L
1,345 Elo+
Solo
Inara
Inara
Gold V
Uhhhhhhhhhhhh058
Inara
Gold V
Level 476
Champion Stats
80W - 71L
1,601 SR
Queue Stats
344W - 323L
1,550 Elo+
Party 1
Diamond V
WiZaRd_DiK
Unknown
Diamond V
Level 999
Champion Stats
15W - 11L
1,688 SR
Queue Stats
895W - 863L
1,590 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 785
1,670 SR
1,513 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 403
1,638 SR
1,549 Elo+
Raum
Raum
Gold IV
LynxTheResoMain
Raum
Gold IV
Level 508
Champion Stats
1W - 5L
1,628 SR
Queue Stats
134W - 126L
1,522 Elo+
Party 2
Ying
Ying
Gold IV
PaPaCrunchy226
Ying
Gold IV
Level 117
Champion Stats
1W - 3L
1,293 SR
Queue Stats
11W - 13L
1,596 Elo+
Solo
Barik
Barik
Gold II
geauxBEAUXgeaux
Barik
Gold II
Level 866
Champion Stats
3W - 4L
1,834 SR
Queue Stats
259W - 269L
1,506 Elo+
Party 2
Dredge
Dredge
Gold III
ickabot_krane
Dredge
Gold III
Level 95
Champion Stats
8W - 8L
1,839 SR
Queue Stats
366W - 349L
1,590 Elo+
Solo
Kasumi
Kasumi
Gold II
jimmeyg0101
Kasumi
Gold II
Level 427
Champion Stats
32W - 35L
1,596 SR
Queue Stats
573W - 549L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 11 / 9
3,133
261
57,316
54,032
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

48
12 / 2 / 17
3,749
312
64,604
40,366
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
6 / 4 / 22
3,699
308
30,097
20,529
11,104
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
4 / 2 / 10
3,827
319
42,062
96,692
26,870
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

WiZaRd_DiK
Unknown
59
9 / 4 / 13
3,669
306
103,997
44,510
0

Level 2

Level 2

Level 5

Level 4

Level 2

Level 1

Bans
VatuKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
SaatiKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 5 / 13
2,168
181
26,763
107,911
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

45
1 / 9 / 9
2,221
185
48,945
52,516
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
1 / 5 / 5
926
77
41,350
51,692
38,059
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

43
9 / 10 / 3
2,412
201
75,253
37,221
1,922
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kasumi
58
12 / 8 / 4
2,454
205
63,818
48,736
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 20s
Objective Time
5m 52s
108
Kill Participation
57
37
Kills
23
23
Deaths
37
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
11
9
0.95
W
12
2
17
10.25
L
0
5
13
1.3
W
6
4
22
4.25
L
1
9
9
0.61
W
4
2
10
4.5
W
WiZaRd_DiK
Unknown
9
4
13
3.88
L
1
5
5
0.7
L
9
10
3
1.05
L
Kasumi
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,076
Damage
256,129
256,129
Taken
298,076
37,974
Shielding
39,981
187,001
Healing
137,585
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,316
35,031
0
1,913
54,032
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
64,604
50,673
56,967
17,708
40,366
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
26,763
20,163
22,984
27,613
107,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
30,097
25,106
99,658
6,740
20,529
11,104

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,945
48,945
36,439
26,476
52,516
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
42,062
35,039
0
2,011
96,692
26,870
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
WiZaRd_DiK
Unknown
103,997
82,883
0
2,004
44,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,350
41,350
0
11,184
51,692
38,059
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
75,253
43,505
0
0
37,221
1,922
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
63,818
44,427
0
12,889
48,736
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role