Player Matchup

Lian
Lian
AEvortex
Lian
Level 604
Champion Stats
76W - 56L
1,666 SR
Queue Stats
881W - 646L
1,687 Elo+
Party 1
Jenos
Jenos
HeySugah
Jenos
Level 262
Champion Stats
75W - 68L
1,608 SR
Queue Stats
290W - 264L
1,584 Elo+
Solo
Seris
Seris
Ms_Taee
Seris
Level 505
Champion Stats
13W - 15L
1,561 SR
Queue Stats
381W - 350L
1,688 Elo+
Party 1
Bomb King
Bomb King
Shinoichis
Bomb King
Level 982
Champion Stats
15W - 16L
1,631 SR
Queue Stats
870W - 753L
1,684 Elo+
Party 1
Inara
Inara
dcss242
Inara
Level 208
Champion Stats
6W - 9L
1,150 SR
Queue Stats
785W - 768L
1,683 Elo+
Party 1
Team Averages
Level 512
1,523 SR
1,665 Elo+

VS

Team Averages
Level 474
1,527 SR
1,702 Elo+
Kasumi
Kasumi
Andi Whyte
Kasumi
Level 999
Champion Stats
14W - 17L
1,558 SR
Queue Stats
969W - 953L
1,605 Elo+
Solo
Vatu
Vatu
EyeMaNoob
Vatu
Level 143
Champion Stats
35W - 30L
1,624 SR
Queue Stats
399W - 377L
1,644 Elo+
Solo
VII
VII
JOMAETHY
VII
Level 52
Champion Stats
0W - 3L
1,333 SR
Queue Stats
104W - 66L
1,769 Elo+
Party 2
Saati
Saati
Lawlsworth
Saati
Level 999
Champion Stats
19W - 24L
1,600 SR
Queue Stats
669W - 702L
1,674 Elo+
Solo
Imani
Imani
eviigeniuz
Imani
Level 177
Champion Stats
5W - 10L
1,520 SR
Queue Stats
296W - 229L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
57
11 / 3 / 6
1,989
284
28,022
17,362
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
HeySugah
Jenos
41
5 / 2 / 14
1,984
283
13,907
13,273
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Seris
Ms_Taee
Seris
59
2 / 0 / 5
1,798
257
2,524
11,076
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Bomb King
Shinoichis
Bomb King
59
4 / 1 / 4
1,679
240
14,895
8,986
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
dcss242
Inara
39
2 / 0 / 6
2,041
292
13,283
36,012
5,437
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Andi Whyte
Kasumi
60
0 / 8 / 0
789
113
1,895
17,783
0
Vatu
58
1 / 5 / 2
962
137
17,163
14,136
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

16
2 / 4 / 1
1,165
166
22,675
13,404
600
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
60
1 / 2 / 0
959
137
21,935
11,036
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Imani
55
2 / 5 / 0
1,069
153
23,041
16,272
1,844
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
10s
59
Kill Participation
9
24
Kills
6
6
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lian
11
3
6
4.67
L
Kasumi
Andi Whyte
Kasumi
0
8
0
0
L
Vatu
1
5
2
0.4
W
Jenos
HeySugah
Jenos
5
2
14
6
L
2
4
1
0.63
L
Saati
1
2
0
0.5
W
Seris
Ms_Taee
Seris
2
0
5
4.5
W
Bomb King
Shinoichis
Bomb King
4
1
4
6
W
Inara
dcss242
Inara
2
0
6
5
L
Imani
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,631
Damage
86,709
86,709
Taken
72,631
5,437
Shielding
2,444
67,819
Healing
14,182
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
28,022
27,698
0
1,618
17,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Kasumi
Andi Whyte
Kasumi
1,895
1,095
0
183
17,783
0
L
Vatu
17,163
9,669
154
4,462
14,136
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Jenos
HeySugah
Jenos
13,907
3,326
21,695
2,668
13,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
22,675
21,515
0
4,896
13,404
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
21,935
19,129
0
3,894
11,036
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
Ms_Taee
Seris
2,524
2,068
33,415
5,168
11,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
Shinoichis
Bomb King
14,895
14,745
0
900
8,986
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
dcss242
Inara
13,283
12,733
0
2,355
36,012
5,437

Level 1

L
Imani
23,041
17,029
0
593
16,272
1,844
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role