Player Matchup

Ash
Ash
Gold III
FylLimKH
Ash
Gold III
Level 960
Champion Stats
5W - 9L
1,553 SR
Queue Stats
361W - 358L
1,492 Elo+
Solo
Lillith
Lillith
Platinum IV
HuntressThighs
Lillith
Platinum IV
Level 502
Champion Stats
457W - 429L
1,692 SR
Queue Stats
735W - 721L
1,611 Elo+
Party 1
Seris
Seris
Gold IV
NagiVII
Seris
Gold IV
Level 90
Champion Stats
18W - 26L
1,565 SR
Queue Stats
137W - 135L
1,520 Elo+
Party 2
Inara
Inara
Gold I
SancakeVII
Inara
Gold I
Level 191
Champion Stats
17W - 19L
1,579 SR
Queue Stats
381W - 329L
1,575 Elo+
Party 2
Octavia
Octavia
Gold I
oTopDoG
Octavia
Gold I
Level 647
Champion Stats
57W - 65L
1,578 SR
Queue Stats
1,679W - 1,637L
1,518 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 478
1,593 SR
1,543 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 565
1,659 SR
1,543 Elo+
Saati
Saati
Platinum V
JosiasYT
Saati
Platinum V
Level 151
Champion Stats
42W - 20L
1,753 SR
Queue Stats
125W - 91L
1,573 Elo+
Solo
Jenos
Jenos
Silver I
KuyApollo9
Jenos
Silver I
Level 54
Champion Stats
2W - 2L
1,690 SR
Queue Stats
12W - 9L
1,568 Elo+
Solo
Vora
Vora
Gold I
Lalolak
Vora
Gold I
Level 999
Champion Stats
69W - 54L
1,660 SR
Queue Stats
1,402W - 1,348L
1,583 Elo+
Solo
Terminus
Terminus
Gold I
OT-Obama
Terminus
Gold I
Level 999
Champion Stats
218W - 186L
1,613 SR
Queue Stats
1,098W - 1,035L
1,530 Elo+
Party 3
Nyx
Nyx
Gold II
juliand974
Nyx
Gold II
Level 621
Champion Stats
37W - 37L
1,579 SR
Queue Stats
1,267W - 1,280L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 15 / 8
2,504
193
44,057
108,766
25,649
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Level 1

56
3 / 5 / 18
2,627
202
35,899
45,063
0
Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Seris
NagiVII
Seris
29
3 / 7 / 16
2,174
167
37,832
39,907
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
60
7 / 9 / 12
2,509
193
59,268
108,822
10,123
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
oTopDoG
Octavia
58
9 / 9 / 11
2,672
206
67,064
51,517
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
WilloTalus
Team 1 Score

2

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
JosiasYT
Saati
54
12 / 6 / 18
4,010
308
105,051
37,207
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
40
3 / 3 / 26
4,298
331
33,763
24,923
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
Lalolak
Vora
60
17 / 7 / 16
4,038
311
107,960
39,934
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
OT-Obama
Terminus
42
7 / 3 / 7
3,138
241
56,935
84,627
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
6 / 8 / 9
3,507
270
50,366
57,429
36,635
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
9m 2s
94
Kill Participation
121
29
Kills
45
45
Deaths
27
65
Assists
76
Player
Kills
Deaths
Assists
KDA
L
7
15
8
0.73
L
3
5
18
2.4
W
Saati
JosiasYT
Saati
12
6
18
3.5
W
Jenos
3
3
26
5.33
W
Vora
Lalolak
Vora
17
7
16
3.57
L
Seris
NagiVII
Seris
3
7
16
1.57
W
Terminus
OT-Obama
Terminus
7
3
7
3.5
L
Inara
7
9
12
1.44
W
6
8
9
1.31
L
Octavia
oTopDoG
Octavia
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,120
Damage
354,075
354,075
Taken
244,120
35,772
Shielding
36,635
132,859
Healing
168,494
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
44,057
42,319
0
1,450
108,766
25,649
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,899
19,049
81,632
877
45,063
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Saati
JosiasYT
Saati
105,051
90,112
0
2,869
37,207
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
33,763
21,913
126,566
16,347
24,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Vora
Lalolak
Vora
107,960
89,943
0
7,688
39,934
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
NagiVII
Seris
37,832
30,323
28,146
9,342
39,907
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
OT-Obama
Terminus
56,935
52,331
0
12,862
84,627
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Inara
59,268
50,839
0
9,681
108,822
10,123

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,366
35,243
0
2,162
57,429
36,635
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
oTopDoG
Octavia
67,064
60,179
375
1,356
51,517
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role