Player Matchup

Corvus
Corvus
Gold III
Bandok20152016
Corvus
Gold III
Level 898
Champion Stats
71W - 85L
1,546 SR
Queue Stats
824W - 822L
1,554 Elo+
Party 1
Terminus
Terminus
Platinum IV
OT-Obama
Terminus
Platinum IV
Level 999
Champion Stats
228W - 196L
1,609 SR
Queue Stats
1,123W - 1,068L
1,558 Elo+
Solo
Ash
Ash
Platinum IV
XxRissayxX
Ash
Platinum IV
Level 732
Champion Stats
9W - 11L
1,577 SR
Queue Stats
450W - 389L
1,565 Elo+
Party 1
Willo
Willo
Silver III
killerBuffalo13
Willo
Silver III
Level 148
Champion Stats
2W - 2L
1,591 SR
Queue Stats
24W - 31L
1,414 Elo+
Solo
Octavia
Octavia
Platinum I
nemesis395
Octavia
Platinum I
Level 415
Champion Stats
21W - 19L
1,640 SR
Queue Stats
627W - 625L
1,611 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 638
1,593 SR
1,540 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 371
1,523 SR
1,581 Elo+
Vora
Vora
Platinum II
GAMERSILAS15
Vora
Platinum II
Level 353
Champion Stats
6W - 8L
1,465 SR
Queue Stats
428W - 375L
1,591 Elo+
Solo
Jenos
Jenos
Platinum V
JuuLlIiaaNN
Jenos
Platinum V
Level 517
Champion Stats
3W - 3L
1,340 SR
Queue Stats
118W - 116L
1,528 Elo+
Solo
Inara
Inara
Qualifying
Ladykillsalot
Inara
Qualifying
Level 189
Champion Stats
1W - 2L
1,305 SR
Queue Stats
7W - 11L
1,501 Elo+
Party 2
Tyra
Tyra
Qualifying
MentalEnemy
Tyra
Qualifying
Level 87
Champion Stats
1W - 0L
1,766 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 2
Fernando
Fernando
Platinum V
temperature003
Fernando
Platinum V
Level 709
Champion Stats
39W - 29L
1,741 SR
Queue Stats
376W - 345L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 8 / 16
3,649
215
7,998
35,254
1,160
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
OT-Obama
Terminus
42
10 / 8 / 6
3,309
195
62,643
110,221
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
4 / 9 / 13
4,129
243
78,801
134,521
102,709
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

50
5 / 13 / 12
3,072
181
62,253
53,277
0
Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Octavia
nemesis395
Octavia
55
14 / 10 / 3
3,904
230
118,828
78,148
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Level 1

Bans
MakoaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
AzaanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 8 / 13
3,975
234
118,454
53,527
1,425
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
5 / 5 / 25
3,984
234
30,509
25,360
12,630
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
5 / 8 / 13
4,212
248
55,475
113,728
23,940
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

47
8 / 9 / 13
3,622
213
100,983
49,060
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
59
15 / 4 / 11
3,817
225
106,000
88,848
115,370
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
5m 10s
84
Kill Participation
126
34
Kills
51
48
Deaths
34
50
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
8
16
1.13
W
18
8
13
3.06
W
5
5
25
3.5
W
5
8
13
1.44
W
8
9
13
1.61
L
Terminus
OT-Obama
Terminus
10
8
6
1.63
L
4
9
13
1.17
L
5
13
12
0.85
L
Octavia
nemesis395
Octavia
14
10
3
1.55
W
Fernando
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,523
Damage
411,421
411,421
Taken
330,523
103,869
Shielding
153,365
228,673
Healing
207,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
7,998
5,448
173,104
14,557
35,254
1,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
118,454
87,490
0
10,271
53,527
1,425
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
30,509
22,127
150,646
13,450
25,360
12,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
55,475
48,221
0
18,677
113,728
23,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
100,983
58,875
0
3,908
49,060
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
OT-Obama
Terminus
62,643
52,792
0
21,213
110,221
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
78,801
66,052
0
6,644
134,521
102,709

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
62,253
44,278
44
3,884
53,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Octavia
nemesis395
Octavia
118,828
112,778
1,587
7,640
78,148
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
106,000
48,982
0
10,430
88,848
115,370

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role