Player Matchup

Rei
Rei
Eobard18
Rei
Level 34
Champion Stats
14W - 7L
1,689 SR
Queue Stats
110W - 116L
1,393 Elo+
Party 1
Azaan
Azaan
Liderandom
Azaan
Level 44
Champion Stats
4W - 2L
1,154 SR
Queue Stats
127W - 145L
1,366 Elo+
Party 1
Dredge
Dredge
SneakierArrow54
Dredge
Level 30
Champion Stats
6W - 3L
1,603 SR
Queue Stats
35W - 40L
1,489 Elo+
Solo
Vora
Vora
edmasimo
Vora
Level 26
Champion Stats
22W - 15L
1,620 SR
Queue Stats
96W - 93L
1,457 Elo+
Party 1
Terminus
Terminus
maracuyaman
Terminus
Level 53
Champion Stats
11W - 9L
1,462 SR
Queue Stats
158W - 152L
1,446 Elo+
Party 1
Team Averages
Level 37
1,505 SR
1,430 Elo+

VS

Team Averages
Level 35
1,513 SR
1,474 Elo+
Makoa
Makoa
Chesscakes
Makoa
Level 60
Champion Stats
4W - 3L
1,714 SR
Queue Stats
65W - 46L
1,513 Elo+
Party 2
Sha Lin
Sha Lin
GakeFabe
Sha Lin
Level 31
Champion Stats
13W - 13L
1,511 SR
Queue Stats
76W - 56L
1,544 Elo+
Solo
VII
VII
JRCharlyJR
VII
Level 34
Champion Stats
21W - 28L
1,477 SR
Queue Stats
30W - 44L
1,381 Elo+
Solo
Ying
Ying
XCxrlxs27
Ying
Level 30
Champion Stats
7W - 6L
1,500 SR
Queue Stats
98W - 79L
1,399 Elo+
Solo
Lian
Lian
mluhanm777
Lian
Level 19
Champion Stats
1W - 2L
1,361 SR
Queue Stats
17W - 14L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
0 / 8 / 21
3,262
297
22,211
28,180
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
27
4 / 9 / 9
3,250
295
29,731
71,837
38,097
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

24
14 / 5 / 11
3,438
313
59,456
23,912
0
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
11
10 / 7 / 11
3,281
298
58,239
43,624
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Terminus
maracuyaman
Terminus
25
17 / 4 / 6
3,638
331
49,165
73,348
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
46
6 / 9 / 11
2,401
218
40,131
84,387
44,484
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Sha Lin
GakeFabe
Sha Lin
14
11 / 11 / 9
2,331
212
67,431
34,250
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

7
12 / 6 / 6
2,362
215
51,790
25,711
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ying
27
2 / 8 / 11
1,950
177
29,689
35,930
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

13
5 / 11 / 12
2,140
195
51,860
38,524
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 46s
Objective Time
3m 20s
103
Kill Participation
85
45
Kills
36
33
Deaths
45
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Makoa
6
9
11
1.28
W
0
8
21
1.31
L
Sha Lin
GakeFabe
Sha Lin
11
11
9
1.41
L
12
6
6
2.5
W
Azaan
4
9
9
0.94
W
14
5
11
3.9
L
Ying
2
8
11
0.94
W
Vora
10
7
11
2.21
W
Terminus
maracuyaman
Terminus
17
4
6
5
L
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,802
Damage
240,901
240,901
Taken
218,802
38,097
Shielding
44,484
126,592
Healing
75,553
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
40,131
37,548
0
4,790
84,387
44,484
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,211
21,546
62,070
9,487
28,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Sha Lin
GakeFabe
Sha Lin
67,431
67,431
0
0
34,250
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
51,790
38,087
0
4,618
25,711
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Azaan
29,731
21,891
0
12,280
71,837
38,097
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,456
43,929
2,128
9,035
23,912
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

L
Ying
29,689
29,689
45,988
15,271
35,930
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Vora
58,239
38,283
0
11,967
43,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Terminus
maracuyaman
Terminus
49,165
31,831
0
19,625
73,348
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,860
50,260
1,201
3,685
38,524
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role