Player Matchup

Tiberius
Tiberius
MasonBucherJ
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raum
Raum
Noctrazura
Raum
Level 162
Champion Stats
49W - 32L
1,550 SR
Queue Stats
99W - 108L
1,388 Elo+
Party 2
Grover
Grover
The_Metador
Grover
Level 36
Champion Stats
1W - 1L
1,833 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 2
Maeve
Maeve
aHuman21
Maeve
Level 16
Champion Stats
5W - 2L
1,752 SR
Queue Stats
7W - 4L
1,572 Elo+
Solo
Kasumi
Kasumi
flabiodosantos
Kasumi
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,455 Elo+
Solo
Team Averages
Level 53
1,627 SR
1,519 Elo+

VS

Team Averages
Level 29
1,598 SR
1,512 Elo+
HanzoHasashiX
Unknown
Level 22
Champion Stats
8W - 4L
1,714 SR
Queue Stats
15W - 18L
1,375 Elo+
Party 1
Vora
Vora
Joseoliver24
Vora
Level 24
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,368 Elo+
Party 1
Fernando
Fernando
STARZSTONE
Fernando
Level 12
Champion Stats
2W - 0L
1,542 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 3
Buck
Buck
Sverkeren
Buck
Level 16
Champion Stats
6W - 0L
1,762 SR
Queue Stats
7W - 1L
1,845 Elo+
Party 3
Ying
Ying
bigjuanjo1208
Ying
Level 72
Champion Stats
21W - 23L
1,471 SR
Queue Stats
124W - 172L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
MasonBucherJ
Tiberius
7
7 / 14 / 7
2,583
215
65,344
47,772
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

42
4 / 9 / 26
4,427
369
55,832
178,940
6,224
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Grover
21
6 / 11 / 18
2,868
239
24,945
51,505
3,180
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Level 1

Maeve
aHuman21
Maeve
6
9 / 14 / 9
3,008
251
54,108
51,303
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

25
14 / 9 / 10
3,244
270
50,789
39,483
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
15 / 5 / 20
4,032
336
122,443
44,845
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

22
3 / 11 / 10
2,683
224
55,536
36,948
3,300
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
STARZSTONE
Fernando
15
7 / 6 / 21
3,538
295
55,064
76,972
102,274
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
5
24 / 12 / 13
3,948
329
96,353
53,934
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

36
8 / 6 / 21
3,543
295
39,607
38,319
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
6m 26s
110
Kill Participation
142
40
Kills
57
57
Deaths
40
70
Assists
85
Player
Kills
Deaths
Assists
KDA
W
15
5
20
5
W
3
11
10
0.73
L
Tiberius
MasonBucherJ
Tiberius
7
14
7
0.75
L
4
9
26
1.89
W
Fernando
STARZSTONE
Fernando
7
6
21
2.92
W
Buck
24
12
13
2.54
L
Grover
6
11
18
1.36
L
Maeve
aHuman21
Maeve
9
14
9
0.96
W
8
6
21
3.08
L
14
9
10
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,018
Damage
369,003
369,003
Taken
251,018
10,404
Shielding
105,574
133,246
Healing
135,615
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
122,443
93,541
4,101
14,643
44,845
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,536
33,224
0
4,523
36,948
3,300

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
MasonBucherJ
Tiberius
65,344
38,755
0
1,213
47,772
1,000
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,832
42,539
18,710
45,081
178,940
6,224
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Fernando
STARZSTONE
Fernando
55,064
35,212
0
4,764
76,972
102,274

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Buck
96,353
75,834
0
9,650
53,934
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
24,945
21,070
34,612
19,243
51,505
3,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
aHuman21
Maeve
54,108
52,803
0
9,264
51,303
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,607
22,067
73,863
24,071
38,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,789
36,754
0
5,123
39,483
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role