Player Matchup
VS
Match Stats

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 5s.
Level 5

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Streetrunner
Prowl
Increase the duration of Prowl by 0.5s.
Level 1

Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 45% Health.
Level 3

Rebound
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2

Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.
Level 4

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1

Protectors
Guardian Spirit
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 2

Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Playing God
Power Siphon
Heal for 10% of the damage Absorbed by Power Siphon.
Level 2

Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2

Despoiler
Shatterfall
Heal for 100 for each enemy hit with Shatterfall.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 50%.
Level 5

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1

Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3

Trespasser
Agility
Increase your jump height by 60% while Agility is active.
Level 3

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Perfect Block
Counter
Heal for 200 after using Counter.
Level 2

Malice
Armor
Increase your Reload Speed by 40%.
Level 4

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Level 2

Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2

Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Level 2

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Determined Defense
Armor
Increase your maximum Health by 150.
Level 3

Overwhelming Force
Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 4

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.