Player Matchup
VS
Match Stats

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Air Supremacy
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1

Level 1

Memento
Weapon
Increase your maximum Ammo by 15.
Level 3

Trigger Happy
Weapon
Increase your Healing received by 5% while firing your SMGs.
Level 1

Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3

Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5

Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3

Level 1

Drain Life
Blast Shot
Heal for 300 over 2s for each enemy hit by Blast Shot.
Level 4

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 10%.
Level 2

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Cavalier
Armor
Increase your maximum Health by 450.
Level 3

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Safe Haven
Armor
Increase your Healing received by 18% while Stasis Field is active.
Level 3

Old Wounds
Armor
Increase your maximum Health by 450.
Level 3

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1

Folk Tales
Increase your maximum Health by 250.
Level 5

Limitless
Decrease the Cooldown of Body and Soul by 3s.
Level 5

Deadly Prey
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Level 1

Soul Siphon
Increase the duration of Body and Soul by 0.30000000000000004s.
Level 3

Sudden Death
Increase the duration of Curse stacks by 0.6s.
Level 1

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1

Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1

Flora
Armor
Increase your maximum Health by 100.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2

Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3

Arcane Focus
Spirit Link
Heal for 80 every 1s while Spirit Linked to an ally.
Level 4

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.4s.
Level 4

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Level 2

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Incorporeal
Armor
Increase your maximum Health by 100.
Level 2

Spirit's Touch
Slither
Increase your movement speed by 24% for 3s after using Slither.
Level 3

Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
