Player Matchup

Rei
Rei
FallenNxus
Rei
Level 238
Champion Stats
3W - 1L
1,738 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Octavia
Octavia
JinJin-Senpai
Octavia
Level 94
Champion Stats
2W - 0L
1,719 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 1
Barik
Barik
Kid_Trunks7
Barik
Level 118
Champion Stats
92W - 73L
1,563 SR
Queue Stats
464W - 472L
1,567 Elo+
Solo
Maeve
Maeve
PoisonedNinja
Maeve
Level 67
Champion Stats
2W - 3L
1,236 SR
Queue Stats
20W - 26L
1,454 Elo+
Solo
Dredge
Dredge
XLoneWolfX383
Dredge
Level 49
Champion Stats
12W - 12L
1,524 SR
Queue Stats
49W - 55L
1,483 Elo+
Solo
Team Averages
Level 113
1,556 SR
1,469 Elo+

VS

Team Averages
Level 354
1,532 SR
1,498 Elo+
Strix
Strix
NissanNinja
Strix
Level 390
Champion Stats
2W - 4L
1,524 SR
Queue Stats
252W - 238L
1,524 Elo+
Solo
Kasumi
Kasumi
RinascimentoIT
Kasumi
Level 164
Champion Stats
40W - 57L
1,447 SR
Queue Stats
66W - 79L
1,432 Elo+
Solo
Viktor
Viktor
Tyray M
Viktor
Level 907
Champion Stats
8W - 10L
1,556 SR
Queue Stats
601W - 606L
1,550 Elo+
Solo
Io
Io
jolosworld
Io
Level 145
Champion Stats
9W - 10L
1,527 SR
Queue Stats
37W - 44L
1,464 Elo+
Solo
Dredge
Dredge
xXByCrislejoXx
Dredge
Level 164
Champion Stats
4W - 8L
1,607 SR
Queue Stats
169W - 172L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 2 / 13
2,634
376
3,267
12,748
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
36
11 / 1 / 8
2,353
336
37,497
17,037
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

48
4 / 2 / 8
2,249
321
11,344
46,585
15,430
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

38
12 / 4 / 6
2,391
342
35,520
20,482
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

46
5 / 4 / 6
2,013
288
23,162
25,030
600
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
1 / 8 / 0
1,030
147
11,434
18,819
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

38
2 / 10 / 2
1,613
230
20,868
26,290
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
Tyray M
Viktor
57
2 / 4 / 2
1,265
181
27,882
17,209
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

48
0 / 9 / 5
970
139
9,050
29,037
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
8 / 3 / 0
1,810
259
52,648
19,435
900
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
18s
75
Kill Participation
22
34
Kills
13
13
Deaths
34
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Octavia
11
1
8
15
W
4
2
8
4
L
1
8
0
0.13
W
12
4
6
3.75
L
2
10
2
0.3
L
Viktor
Tyray M
Viktor
2
4
2
0.75
W
5
4
6
2
L
0
9
5
0.28
L
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,790
Damage
121,882
121,882
Taken
110,790
16,030
Shielding
900
84,768
Healing
29,231
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
3,267
3,267
56,020
8,008
12,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
37,497
36,297
1,250
2,753
17,037
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
11,344
11,344
0
5,443
46,585
15,430
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
11,434
11,050
0
819
18,819
0
W
35,520
28,613
750
8,751
20,482
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
20,868
13,427
704
3,243
26,290
0

Level 1

Level 1

L
Viktor
Tyray M
Viktor
27,882
14,814
0
2,925
17,209
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,162
12,232
0
1,793
25,030
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
9,050
8,750
11,569
7,696
29,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,648
42,935
0
2,275
19,435
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role