Player Matchup

Seris
Seris
ChaoticCoven
Seris
Level 62
Champion Stats
143W - 145L
1,578 SR
Queue Stats
152W - 158L
1,553 Elo+
Solo
Fernando
Fernando
ELECTROBAIT
Fernando
Level 538
Champion Stats
0W - 4L
1,293 SR
Queue Stats
78W - 80L
1,566 Elo+
Solo
Io
Io
JohnRulez117
Io
Level 47
Champion Stats
23W - 15L
1,793 SR
Queue Stats
25W - 20L
1,728 Elo+
Solo
Tiberius
Tiberius
Maljey
Tiberius
Level 147
Champion Stats
8W - 15L
1,477 SR
Queue Stats
430W - 415L
1,584 Elo+
Solo
Androxus
Androxus
TautBalaam
Androxus
Level 82
Champion Stats
1W - 4L
1,398 SR
Queue Stats
163W - 143L
1,571 Elo+
Solo
Team Averages
Level 175
1,508 SR
1,600 Elo+

VS

Team Averages
Level 323
1,594 SR
1,576 Elo+
Azaan
Azaan
Devobeast23
Azaan
Level 103
Champion Stats
54W - 30L
1,689 SR
Queue Stats
100W - 83L
1,623 Elo+
Party 1
Yagorath
Yagorath
Journeyman906
Yagorath
Level 72
Champion Stats
29W - 13L
1,660 SR
Queue Stats
121W - 103L
1,623 Elo+
Party 1
Dredge
Dredge
Tateuzin
Dredge
Level 261
Champion Stats
146W - 139L
1,572 SR
Queue Stats
147W - 145L
1,519 Elo+
Solo
Jenos
Jenos
Tyray M
Jenos
Level 909
Champion Stats
17W - 19L
1,513 SR
Queue Stats
601W - 606L
1,542 Elo+
Solo
Vora
Vora
xXGodOfDeath79Xx
Vora
Level 271
Champion Stats
45W - 68L
1,538 SR
Queue Stats
775W - 750L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
9 / 11 / 14
2,805
216
70,983
70,533
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
ELECTROBAIT
Fernando
56
6 / 11 / 12
3,075
237
50,465
136,781
123,377
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

22
5 / 10 / 13
3,591
276
58,467
41,954
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 4.8s.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tiberius
Maljey
Tiberius
36
13 / 13 / 4
2,728
210
72,126
48,769
6,785
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Androxus
TautBalaam
Androxus
52
1 / 10 / 12
1,875
144
56,506
43,033
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 10% of the damage Absorbed by Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
14 / 7 / 16
3,922
302
88,022
101,940
6,665
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Yagorath
Journeyman906
Yagorath
36
8 / 6 / 17
5,525
425
49,874
91,286
6,835
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Dredge
Tateuzin
Dredge
22
9 / 7 / 7
3,449
265
94,929
35,181
2,945
Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Jenos
Tyray M
Jenos
57
3 / 6 / 29
3,934
303
18,713
27,638
9,485
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
19 / 8 / 10
3,905
300
89,532
46,285
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 54s
Objective Time
8m 45s
89
Kill Participation
132
34
Kills
53
55
Deaths
34
55
Assists
79
Player
Kills
Deaths
Assists
KDA
L
9
11
14
1.45
W
14
7
16
3.14
L
Fernando
ELECTROBAIT
Fernando
6
11
12
1.09
L
5
10
13
1.15
W
Yagorath
Journeyman906
Yagorath
8
6
17
2.75
L
Tiberius
Maljey
Tiberius
13
13
4
1.15
W
Dredge
Tateuzin
Dredge
9
7
7
1.79
L
Androxus
TautBalaam
Androxus
1
10
12
0.7
W
Jenos
Tyray M
Jenos
3
6
29
2.92
W
19
8
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,547
Damage
341,070
341,070
Taken
302,330
130,162
Shielding
25,930
169,409
Healing
169,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,983
57,064
25,243
26,719
70,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
88,022
60,451
0
9,505
101,940
6,665
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
ELECTROBAIT
Fernando
50,465
37,918
0
4,648
136,781
123,377
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,467
48,948
82,981
16,839
41,954
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
Journeyman906
Yagorath
49,874
30,343
0
21,248
91,286
6,835

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Maljey
Tiberius
72,126
61,577
0
279
48,769
6,785
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Dredge
Tateuzin
Dredge
94,929
76,909
0
1,058
35,181
2,945
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
TautBalaam
Androxus
56,506
46,057
0
12,700
43,033
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Tyray M
Jenos
18,713
13,234
112,191
12,795
27,638
9,485
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
89,532
55,919
0
12,348
46,285
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role