Player Matchup

Mal'Damba
Mal'Damba
Demetra
Mal'Damba
Level 535
Champion Stats
64W - 60L
1,648 SR
Queue Stats
416W - 403L
1,691 Elo+
Solo
Lex
Lex
DoRaa
Lex
Level 999
Champion Stats
447W - 461L
1,621 SR
Queue Stats
1,486W - 1,449L
1,647 Elo+
Solo
Strix
Strix
Jakoza
Strix
Level 999
Champion Stats
118W - 167L
1,489 SR
Queue Stats
1,878W - 1,848L
1,622 Elo+
Solo
Grohk
Grohk
JoostKlein
Grohk
Level 35
Champion Stats
7W - 5L
1,642 SR
Queue Stats
105W - 75L
1,664 Elo+
Solo
Inara
Inara
XxAdamproxX
Inara
Level 48
Champion Stats
3W - 0L
1,500 SR
Queue Stats
46W - 30L
1,764 Elo+
Solo
Team Averages
Level 523
1,580 SR
1,678 Elo+

VS

Team Averages
Level 433
1,610 SR
1,633 Elo+
Mal'Damba
Mal'Damba
BezrK
Mal'Damba
Level 448
Champion Stats
8W - 4L
1,748 SR
Queue Stats
162W - 143L
1,623 Elo+
Party 1
Bomb King
Bomb King
Gollumm
Bomb King
Level 852
Champion Stats
192W - 115L
1,676 SR
Queue Stats
702W - 714L
1,658 Elo+
Solo
Lex
Lex
OJack2633
Lex
Level 69
Champion Stats
0W - 2L
1,349 SR
Queue Stats
19W - 26L
1,628 Elo+
Party 1
Terminus
Terminus
TheWongAndOnly
Terminus
Level 384
Champion Stats
35W - 14L
1,779 SR
Queue Stats
215W - 196L
1,623 Elo+
Party 1
Lillith
Lillith
itgoboom31
Lillith
Level 411
Champion Stats
0W - 1L
1,500 SR
Queue Stats
196W - 183L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Demetra
Mal'Damba
53
12 / 4 / 19
4,332
394
46,066
33,316
3,422
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Lex
DoRaa
Lex
50
15 / 9 / 8
3,570
325
58,990
40,433
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Strix
Jakoza
Strix
59
9 / 7 / 13
3,224
293
59,761
37,777
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Grohk
35
7 / 4 / 25
4,042
367
60,461
58,633
1,350
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

42
6 / 4 / 16
3,819
347
67,265
114,961
23,575
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BezrK
Mal'Damba
55
6 / 8 / 9
2,415
220
51,090
42,233
300
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Bomb King
Gollumm
Bomb King
56
12 / 9 / 8
2,777
252
83,649
43,722
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
1 / 15 / 5
1,718
156
29,673
45,084
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Terminus
59
2 / 5 / 4
2,266
206
65,508
101,707
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lillith
itgoboom31
Lillith
57
7 / 9 / 9
2,392
217
55,200
59,797
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
3m 19s
130
Kill Participation
63
49
Kills
28
28
Deaths
46
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BezrK
Mal'Damba
6
8
9
1.31
W
Mal'Damba
Demetra
Mal'Damba
12
4
19
5.38
W
Lex
DoRaa
Lex
15
9
8
2.11
L
Bomb King
Gollumm
Bomb King
12
9
8
1.78
W
Strix
Jakoza
Strix
9
7
13
2.21
W
Grohk
7
4
25
4.88
L
1
15
5
0.23
L
Terminus
2
5
4
0.8
W
6
4
16
3.5
L
Lillith
itgoboom31
Lillith
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,543
Damage
285,120
285,120
Taken
292,543
28,347
Shielding
300
198,417
Healing
130,900
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BezrK
Mal'Damba
51,090
17,746
48,058
12,091
42,233
300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Demetra
Mal'Damba
46,066
26,198
57,257
9,373
33,316
3,422
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lex
DoRaa
Lex
58,990
55,489
0
5,436
40,433
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Bomb King
Gollumm
Bomb King
83,649
72,821
0
6,031
43,722
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Strix
Jakoza
Strix
59,761
58,597
0
5,471
37,777
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
60,461
37,316
79,891
29,852
58,633
1,350
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,673
29,313
0
1,966
45,084
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Terminus
65,508
59,613
0
16,189
101,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
67,265
56,617
0
11,137
114,961
23,575
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Lillith
itgoboom31
Lillith
55,200
40,140
45,376
1,189
59,797
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role